blob: 3c18b5fbc4adb676426a717860e7f340d634c49a [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct Input {
float4 position;
};
struct Output {
float4 position;
};
struct tint_symbol_2 {
float4 position [[attribute(0)]];
};
struct tint_symbol_3 {
float4 position [[position]];
};
Output tint_symbol_inner(Input in) {
Output const tint_symbol_4 = {.position=in.position};
return tint_symbol_4;
}
vertex tint_symbol_3 tint_symbol(tint_symbol_2 tint_symbol_1 [[stage_in]]) {
Input const tint_symbol_5 = {.position=tint_symbol_1.position};
Output const inner_result = tint_symbol_inner(tint_symbol_5);
tint_symbol_3 wrapper_result = {};
wrapper_result.position = inner_result.position;
return wrapper_result;
}