blob: b06bf8d5fa9d2aea71128b42153bb8eb0cc05690 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct Constants {
int level;
};
struct Result {
/* 0x0000 */ float values[1];
};
void tint_symbol_inner(uint3 GlobalInvocationID, texture2d_array<float, access::sample> tint_symbol_1, device Result* const tint_symbol_2) {
uint flatIndex = ((((2u * 2u) * GlobalInvocationID[2]) + (2u * GlobalInvocationID[1])) + GlobalInvocationID[0]);
flatIndex = (flatIndex * 1u);
float4 texel = tint_symbol_1.read(uint2(int2(uint3(GlobalInvocationID).xy)), 0, 0);
for(uint i = 0u; (i < 1u); i = (i + 1u)) {
(*(tint_symbol_2)).values[(flatIndex + i)] = texel[0];
}
}
kernel void tint_symbol(texture2d_array<float, access::sample> tint_symbol_3 [[texture(0)]], device Result* tint_symbol_4 [[buffer(0)]], uint3 GlobalInvocationID [[thread_position_in_grid]]) {
tint_symbol_inner(GlobalInvocationID, tint_symbol_3, tint_symbol_4);
return;
}