blob: b780a1759c0db883aa7487ece5b54f9d13cab921 [file] [log] [blame]
SamplerComparisonState x_10 : register(s0, space0);
Texture2D x_20 : register(t1, space0);
void main_1() {
const float x_131 = x_20.SampleCmp(x_10, float2(0.0f, 0.0f), 0.200000003f);
return;
}
void main() {
main_1();
return;
}