fn main_1() { | |
let x_1 : mat2x2<f32> = mat2x2<f32>(vec2<f32>(50.0, 60.0), vec2<f32>(60.0, 50.0)); | |
let x_2 : mat2x2<f32> = mat2x2<f32>(vec2<f32>(60.0, 50.0), vec2<f32>(50.0, 60.0)); | |
let x_10 : mat2x2<f32> = (x_1 * x_2); | |
return; | |
} | |
[[stage(fragment)]] | |
fn main() { | |
main_1(); | |
} |