blob: 592cc4095f7a02759b4cda85c09865552fe37f93 [file] [log] [blame]
static float x_1 = 0.0f;
void main_1() {
return;
}
struct main_out {
float x_1_1;
};
struct tint_symbol {
float x_1_1 : SV_Depth;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_1};
const tint_symbol tint_symbol_2 = {tint_symbol_1.x_1_1};
return tint_symbol_2;
}