| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_symbol_2 { |
| float x_1_param [[user(locn1)]]; |
| float x_2_param [[user(locn2)]] [[centroid_perspective]]; |
| float x_3_param [[user(locn3)]] [[sample_perspective]]; |
| float x_4_param [[user(locn4)]] [[no_perspective]]; |
| float x_5_param [[user(locn5)]] [[centroid_no_perspective]]; |
| float x_6_param [[user(locn6)]] [[sample_no_perspective]]; |
| }; |
| |
| void main_1() { |
| return; |
| } |
| |
| fragment void tint_symbol(tint_symbol_2 tint_symbol_1 [[stage_in]]) { |
| thread float tint_symbol_3 = 0.0f; |
| thread float tint_symbol_4 = 0.0f; |
| thread float tint_symbol_5 = 0.0f; |
| thread float tint_symbol_6 = 0.0f; |
| thread float tint_symbol_7 = 0.0f; |
| thread float tint_symbol_8 = 0.0f; |
| float const x_1_param = tint_symbol_1.x_1_param; |
| float const x_2_param = tint_symbol_1.x_2_param; |
| float const x_3_param = tint_symbol_1.x_3_param; |
| float const x_4_param = tint_symbol_1.x_4_param; |
| float const x_5_param = tint_symbol_1.x_5_param; |
| float const x_6_param = tint_symbol_1.x_6_param; |
| tint_symbol_3 = x_1_param; |
| tint_symbol_4 = x_2_param; |
| tint_symbol_5 = x_3_param; |
| tint_symbol_6 = x_4_param; |
| tint_symbol_7 = x_5_param; |
| tint_symbol_8 = x_6_param; |
| main_1(); |
| return; |
| } |
| |