blob: a5b6742137b0b0924cf830bb9ce1f88143edabb0 [file] [log] [blame]
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 30
; Schema: 0
OpCapability Shader
OpCapability SampleRateShading
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %tint_symbol %tint_symbol_1 %tint_symbol_2 %tint_symbol_3 %tint_symbol_4 %tint_symbol_5
OpExecutionMode %main OriginUpperLeft
OpName %x_1 "x_1"
OpName %x_2 "x_2"
OpName %x_3 "x_3"
OpName %x_4 "x_4"
OpName %x_5 "x_5"
OpName %x_6 "x_6"
OpName %tint_symbol "tint_symbol"
OpName %tint_symbol_1 "tint_symbol_1"
OpName %tint_symbol_2 "tint_symbol_2"
OpName %tint_symbol_3 "tint_symbol_3"
OpName %tint_symbol_4 "tint_symbol_4"
OpName %tint_symbol_5 "tint_symbol_5"
OpName %main_1 "main_1"
OpName %main "main"
OpDecorate %tint_symbol Location 1
OpDecorate %tint_symbol_1 Location 2
OpDecorate %tint_symbol_1 Centroid
OpDecorate %tint_symbol_2 Location 3
OpDecorate %tint_symbol_2 Sample
OpDecorate %tint_symbol_3 Location 4
OpDecorate %tint_symbol_3 NoPerspective
OpDecorate %tint_symbol_4 Location 5
OpDecorate %tint_symbol_4 NoPerspective
OpDecorate %tint_symbol_4 Centroid
OpDecorate %tint_symbol_5 Location 6
OpDecorate %tint_symbol_5 NoPerspective
OpDecorate %tint_symbol_5 Sample
%float = OpTypeFloat 32
%_ptr_Private_float = OpTypePointer Private %float
%4 = OpConstantNull %float
%x_1 = OpVariable %_ptr_Private_float Private %4
%x_2 = OpVariable %_ptr_Private_float Private %4
%x_3 = OpVariable %_ptr_Private_float Private %4
%x_4 = OpVariable %_ptr_Private_float Private %4
%x_5 = OpVariable %_ptr_Private_float Private %4
%x_6 = OpVariable %_ptr_Private_float Private %4
%_ptr_Input_float = OpTypePointer Input %float
%tint_symbol = OpVariable %_ptr_Input_float Input
%tint_symbol_1 = OpVariable %_ptr_Input_float Input
%tint_symbol_2 = OpVariable %_ptr_Input_float Input
%tint_symbol_3 = OpVariable %_ptr_Input_float Input
%tint_symbol_4 = OpVariable %_ptr_Input_float Input
%tint_symbol_5 = OpVariable %_ptr_Input_float Input
%void = OpTypeVoid
%17 = OpTypeFunction %void
%main_1 = OpFunction %void None %17
%20 = OpLabel
OpReturn
OpFunctionEnd
%main = OpFunction %void None %17
%22 = OpLabel
%23 = OpLoad %float %tint_symbol
OpStore %x_1 %23
%24 = OpLoad %float %tint_symbol_1
OpStore %x_2 %24
%25 = OpLoad %float %tint_symbol_2
OpStore %x_3 %25
%26 = OpLoad %float %tint_symbol_3
OpStore %x_4 %26
%27 = OpLoad %float %tint_symbol_4
OpStore %x_5 %27
%28 = OpLoad %float %tint_symbol_5
OpStore %x_6 %28
%29 = OpFunctionCall %void %main_1
OpReturn
OpFunctionEnd