#include <metal_stdlib> | |
using namespace metal; | |
struct tint_array_wrapper { | |
uint arr[1]; | |
}; | |
void main_1(thread tint_array_wrapper* const tint_symbol_2) { | |
uint const x_4 = (*(tint_symbol_2)).arr[0]; | |
return; | |
} | |
fragment void tint_symbol(uint x_1_param [[sample_mask]]) { | |
thread tint_array_wrapper tint_symbol_3 = {}; | |
tint_symbol_3.arr[0] = x_1_param; | |
main_1(&(tint_symbol_3)); | |
return; | |
} | |