| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_array_wrapper { |
| int arr[1]; |
| }; |
| struct main_out { |
| uint x_1_1; |
| }; |
| struct tint_symbol_1 { |
| uint x_1_1 [[sample_mask]]; |
| }; |
| |
| void main_1(thread tint_array_wrapper* const tint_symbol_4) { |
| (*(tint_symbol_4)).arr[0] = 12; |
| return; |
| } |
| |
| fragment tint_symbol_1 tint_symbol() { |
| thread tint_array_wrapper tint_symbol_5 = {}; |
| main_1(&(tint_symbol_5)); |
| main_out const tint_symbol_2 = {.x_1_1=as_type<uint>(tint_symbol_5.arr[0])}; |
| tint_symbol_1 const tint_symbol_3 = {.x_1_1=tint_symbol_2.x_1_1}; |
| return tint_symbol_3; |
| } |
| |