blob: 3c270f771dda08d64ae995082cf34620fb83a018 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct main_out {
float4 x_1_1;
};
struct tint_symbol_2 {
float4 x_1_1 [[position]];
};
void main_1(thread uint* const tint_symbol_5) {
uint const x_2 = *(tint_symbol_5);
return;
}
vertex tint_symbol_2 tint_symbol(uint x_4_param [[vertex_id]]) {
thread uint tint_symbol_6 = 0u;
thread float4 tint_symbol_7 = 0.0f;
tint_symbol_6 = x_4_param;
main_1(&(tint_symbol_6));
main_out const tint_symbol_3 = {.x_1_1=tint_symbol_7};
tint_symbol_2 const tint_symbol_4 = {.x_1_1=tint_symbol_3.x_1_1};
return tint_symbol_4;
}