blob: ee6f6f7f5114096d7856e011386397fde4cd2083 [file] [log] [blame]
type Arr = [[stride(16)]] array<i32, 3>;
[[block]]
struct buf1 {
x_GLF_uniform_int_values : Arr;
};
type Arr_1 = [[stride(16)]] array<f32, 1>;
[[block]]
struct buf0 {
x_GLF_uniform_float_values : Arr_1;
};
[[group(0), binding(1)]] var<uniform> x_6 : buf1;
[[group(0), binding(0)]] var<uniform> x_8 : buf0;
var<private> x_GLF_color : vec4<f32>;
fn main_1() {
var undefined : f32;
var x_51 : bool;
var x_52_phi : bool;
undefined = (5.0 % 0.0);
let x_10 : i32 = x_6.x_GLF_uniform_int_values[0];
let x_11 : i32 = x_6.x_GLF_uniform_int_values[0];
let x_12 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_44 : bool = (x_10 == (x_11 + x_12));
x_52_phi = x_44;
if (!(x_44)) {
let x_48 : f32 = undefined;
let x_50 : f32 = x_8.x_GLF_uniform_float_values[0];
x_51 = (x_48 > x_50);
x_52_phi = x_51;
}
let x_52 : bool = x_52_phi;
if (x_52) {
let x_15 : i32 = x_6.x_GLF_uniform_int_values[0];
let x_16 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_17 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_18 : i32 = x_6.x_GLF_uniform_int_values[0];
x_GLF_color = vec4<f32>(f32(x_15), f32(x_16), f32(x_17), f32(x_18));
} else {
let x_19 : i32 = x_6.x_GLF_uniform_int_values[1];
let x_66 : f32 = f32(x_19);
x_GLF_color = vec4<f32>(x_66, x_66, x_66, x_66);
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}