blob: 2b232fc036cea942f4d519743e8ea538e1f073e3 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_padded_array_element {
/* 0x0000 */ float el;
/* 0x0004 */ int8_t tint_pad[12];
};
struct tint_array_wrapper {
/* 0x0000 */ tint_padded_array_element arr[1];
};
struct buf0 {
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values;
};
struct tint_padded_array_element_1 {
/* 0x0000 */ int el;
/* 0x0004 */ int8_t tint_pad_1[12];
};
struct tint_array_wrapper_1 {
/* 0x0000 */ tint_padded_array_element_1 arr[1];
};
struct buf1 {
/* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_int_values;
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf0& x_6, constant buf1& x_8, thread float4* const tint_symbol_4) {
float4 v = 0.0f;
float const x_33 = x_6.x_GLF_uniform_float_values.arr[0].el;
v = clamp(cosh(float4(1.0f, 1.0f, 1.0f, 1.0f)), float4(x_33, x_33, x_33, x_33), float4(1.0f, 1.0f, 1.0f, 1.0f));
float const x_38 = v.x;
int const x_40 = x_8.x_GLF_uniform_int_values.arr[0].el;
int const x_43 = x_8.x_GLF_uniform_int_values.arr[0].el;
float const x_46 = v.z;
*(tint_symbol_4) = float4(x_38, float(x_40), float(x_43), x_46);
return;
}
fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]], constant buf1& x_8 [[buffer(1)]]) {
thread float4 tint_symbol_5 = 0.0f;
main_1(x_6, x_8, &(tint_symbol_5));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_3;
}