blob: 9f9794579eade64646ed97d6770cb36ef32207e5 [file] [log] [blame]
static float4 gl_FragCoord = float4(0.0f, 0.0f, 0.0f, 0.0f);
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
float4 func_() {
float x = 0.0f;
x = 1.0f;
const float x_30 = gl_FragCoord.x;
if ((x_30 < 0.0f)) {
x = 0.5f;
}
return float4(x, 0.0f, 0.0f, 1.0f);
}
void main_1() {
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
while (true) {
const float4 x_26 = func_();
x_GLF_color = x_26;
if (false) {
} else {
break;
}
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 gl_FragCoord_param : SV_Position;
};
struct tint_symbol_2 {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol_2 main(tint_symbol_1 tint_symbol) {
const float4 gl_FragCoord_param = tint_symbol.gl_FragCoord_param;
gl_FragCoord = gl_FragCoord_param;
main_1();
const main_out tint_symbol_3 = {x_GLF_color};
const tint_symbol_2 tint_symbol_4 = {tint_symbol_3.x_GLF_color_1};
return tint_symbol_4;
}