blob: ae1cfdfbb04b1d4dd8420ebd378e82ab6fe3880e [file] [log] [blame]
cbuffer cbuffer_x_8 : register(b0, space0) {
uint4 x_8[5];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
int func_f1_(inout float f) {
int a = 0;
int b = 0;
int i = 0;
const int x_60 = asint(x_8[1].x);
a = x_60;
const int x_62 = asint(x_8[2].x);
b = x_62;
const int x_64 = asint(x_8[2].x);
i = x_64;
while (true) {
const int x_69 = i;
const int x_71 = asint(x_8[4].x);
if ((x_69 < x_71)) {
} else {
break;
}
const int x_74 = a;
const int x_76 = asint(x_8[3].x);
if ((x_74 > x_76)) {
break;
}
const float x_80 = f;
const int x_84 = asint(x_8[1].x);
a = (((int(x_80) - 1) - x_84) + i);
b = (b + 1);
{
i = (i + 1);
}
}
const int x_92 = b;
const uint scalar_offset = ((16u * uint(0))) / 4;
const int x_94 = asint(x_8[scalar_offset / 4][scalar_offset % 4]);
if ((x_92 == x_94)) {
const int x_100 = asint(x_8[1].x);
return x_100;
} else {
const int x_102 = asint(x_8[2].x);
return x_102;
}
return 0;
}
void main_1() {
float param = 0.0f;
param = 0.699999988f;
const int x_34 = func_f1_(param);
const int x_36 = asint(x_8[1].x);
if ((x_34 == x_36)) {
const int x_42 = asint(x_8[1].x);
const int x_45 = asint(x_8[2].x);
const int x_48 = asint(x_8[2].x);
const int x_51 = asint(x_8[1].x);
x_GLF_color = float4(float(x_42), float(x_45), float(x_48), float(x_51));
} else {
const int x_55 = asint(x_8[2].x);
const float x_56 = float(x_55);
x_GLF_color = float4(x_56, x_56, x_56, x_56);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_3;
}