blob: ee86a7ce97bab1f9e48cc4b9c518d5eb0ae50ae6 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_padded_array_element {
/* 0x0000 */ float el;
/* 0x0004 */ int8_t tint_pad[12];
};
struct tint_array_wrapper {
/* 0x0000 */ tint_padded_array_element arr[2];
};
struct buf0 {
/* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values;
};
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf0& x_6, thread float4* const tint_symbol_4) {
float2x2 m0 = float2x2(0.0f);
float2x2 m1 = float2x2(0.0f);
float2 v = 0.0f;
float const x_35 = x_6.x_GLF_uniform_float_values.arr[0].el;
float const x_37 = x_6.x_GLF_uniform_float_values.arr[0].el;
m0 = float2x2(float2(x_35, -0.540302277f), float2(0.540302277f, x_37));
float2x2 const x_41 = m0;
float2x2 const x_42 = m0;
m1 = (x_41 * x_42);
float const x_45 = x_6.x_GLF_uniform_float_values.arr[0].el;
float2x2 const x_47 = m1;
v = (float2(x_45, x_45) * x_47);
float const x_50 = v.x;
float const x_52 = x_6.x_GLF_uniform_float_values.arr[0].el;
if ((x_50 < x_52)) {
float const x_58 = x_6.x_GLF_uniform_float_values.arr[0].el;
float const x_60 = x_6.x_GLF_uniform_float_values.arr[1].el;
float const x_62 = x_6.x_GLF_uniform_float_values.arr[1].el;
float const x_64 = x_6.x_GLF_uniform_float_values.arr[0].el;
*(tint_symbol_4) = float4(x_58, x_60, x_62, x_64);
} else {
float const x_67 = x_6.x_GLF_uniform_float_values.arr[1].el;
*(tint_symbol_4) = float4(x_67, x_67, x_67, x_67);
}
return;
}
fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]]) {
thread float4 tint_symbol_5 = 0.0f;
main_1(x_6, &(tint_symbol_5));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_5};
tint_symbol_1 const tint_symbol_3 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_3;
}