blob: 9efb42d9f6c8da7a2976f7d364b278d873648353 [file] [log] [blame]
struct S {
int a;
int b;
int c;
};
cbuffer cbuffer_x_10 : register(b0, space0) {
uint4 x_10[1];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
int x_43 = 0;
bool x_44 = false;
S arr[2] = (S[2])0;
S param = (S)0;
int param_1 = 0;
while (true) {
int x_50 = 0;
x_50 = asint(x_10[0].x);
arr[x_50].a = 2;
const int x_53 = arr[1].a;
if ((x_53 < 1)) {
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
x_44 = true;
break;
} else {
const S x_60 = arr[1];
param = x_60;
param_1 = (2 + asint(x_50));
const int x_61 = param_1;
S x_64_1 = param;
x_64_1.a = x_61;
param = x_64_1;
if ((param.a == 2)) {
S x_71_1 = param;
x_71_1.a = 9;
param = x_71_1;
}
const int x_72 = param_1;
S x_76_1 = param;
x_76_1.b = (x_72 + 1);
param = x_76_1;
const int x_77 = param_1;
S x_81_1 = param;
x_81_1.c = (x_77 + 2);
param = x_81_1;
if ((param.b == 2)) {
S x_88_1 = param;
x_88_1.b = 7;
param = x_88_1;
}
x_43 = ((param.a + param.b) + param.c);
if ((x_43 == 12)) {
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
} else {
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
}
}
x_44 = true;
break;
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_3;
}
int func_struct_S_i1_i1_i11_i1_(inout S s, inout int x) {
const int x_103 = x;
s.a = x_103;
const int x_105 = s.a;
if ((x_105 == 2)) {
s.a = 9;
}
const int x_109 = x;
s.b = (x_109 + 1);
const int x_112 = x;
s.c = (x_112 + 2);
const int x_115 = s.b;
if ((x_115 == 2)) {
s.b = 7;
}
const int x_119 = s.a;
const int x_120 = s.b;
const int x_122 = s.c;
return ((x_119 + x_120) + x_122);
}