blob: 50c6355fa9c8595b66c77665f60c0f2bd205ddea [file] [log] [blame]
[[block]]
struct buf0 {
two : u32;
};
[[group(0), binding(0)]] var<uniform> x_6 : buf0;
var<private> x_GLF_color : vec4<f32>;
fn main_1() {
var a : u32;
let x_27 : u32 = x_6.two;
a = (x_27 / 1u);
let x_29 : u32 = a;
if ((x_29 == 2u)) {
x_GLF_color = vec4<f32>(1.0, 0.0, 0.0, 1.0);
} else {
x_GLF_color = vec4<f32>(0.0, 0.0, 0.0, 0.0);
}
return;
}
struct main_out {
[[location(0)]]
x_GLF_color_1 : vec4<f32>;
};
[[stage(fragment)]]
fn main() -> main_out {
main_1();
return main_out(x_GLF_color);
}