blob: 2d3183d4778d52fe8b9ca103b05c6136b03bdd39 [file] [log] [blame]
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
static float4 gl_FragCoord = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
int i = 0;
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
i = 1;
{
for(; (i < 2); i = (i + 1)) {
const float x_37 = gl_FragCoord.y;
if ((x_37 < 0.0f)) {
const float x_42 = gl_FragCoord.x;
if ((x_42 < 0.0f)) {
x_GLF_color = float4(226.695999146f, 1.0f, 1.0f, 1.0f);
}
continue;
}
return;
}
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol_1 {
float4 gl_FragCoord_param : SV_Position;
};
struct tint_symbol_2 {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol_2 main(tint_symbol_1 tint_symbol) {
const float4 gl_FragCoord_param = tint_symbol.gl_FragCoord_param;
gl_FragCoord = gl_FragCoord_param;
main_1();
const main_out tint_symbol_3 = {x_GLF_color};
const tint_symbol_2 tint_symbol_4 = {tint_symbol_3.x_GLF_color_1};
return tint_symbol_4;
}