blob: 8c9629d15ca9c22048c161fc5761f0ad6f6c13fe [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct main_out {
float4 color_1;
};
struct tint_symbol_1 {
float4 color_1 [[color(0)]];
};
void main_1(thread float4* const tint_symbol_4) {
*(tint_symbol_4) = float4(1.0f, 1.0f, 1.0f, 1.0f);
return;
}
fragment tint_symbol_1 tint_symbol() {
thread float4 tint_symbol_5 = 0.0f;
main_1(&(tint_symbol_5));
main_out const tint_symbol_2 = {.color_1=tint_symbol_5};
tint_symbol_1 const tint_symbol_3 = {.color_1=tint_symbol_2.color_1};
return tint_symbol_3;
}