| OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Vertex %main "main" %_ %position |
| OpSource GLSL 430 |
| OpName %main "main" |
| OpName %gl_PerVertex "gl_PerVertex" |
| OpMemberName %gl_PerVertex 0 "gl_Position" |
| OpMemberName %gl_PerVertex 1 "gl_PointSize" |
| OpMemberName %gl_PerVertex 2 "gl_ClipDistance" |
| OpName %_ "" |
| OpName %position "position" |
| OpMemberDecorate %gl_PerVertex 0 BuiltIn Position |
| OpMemberDecorate %gl_PerVertex 1 BuiltIn PointSize |
| OpMemberDecorate %gl_PerVertex 2 BuiltIn ClipDistance |
| OpDecorate %gl_PerVertex Block |
| OpDecorate %position Location 0 |
| %void = OpTypeVoid |
| %7 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %uint = OpTypeInt 32 0 |
| %uint_1 = OpConstant %uint 1 |
| %_arr_float_uint_1 = OpTypeArray %float %uint_1 |
| %gl_PerVertex = OpTypeStruct %v4float %float %_arr_float_uint_1 |
| %_ptr_Output_gl_PerVertex = OpTypePointer Output %gl_PerVertex |
| %_ = OpVariable %_ptr_Output_gl_PerVertex Output |
| %int = OpTypeInt 32 1 |
| %int_0 = OpConstant %int 0 |
| %v3float = OpTypeVector %float 3 |
| %_ptr_Input_v3float = OpTypePointer Input %v3float |
| %position = OpVariable %_ptr_Input_v3float Input |
| %float_1 = OpConstant %float 1 |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %main = OpFunction %void None %7 |
| %20 = OpLabel |
| %21 = OpLoad %v3float %position |
| %22 = OpCompositeExtract %float %21 0 |
| %23 = OpCompositeExtract %float %21 1 |
| %24 = OpCompositeExtract %float %21 2 |
| %25 = OpCompositeConstruct %v4float %22 %23 %24 %float_1 |
| %26 = OpAccessChain %_ptr_Output_v4float %_ %int_0 |
| OpStore %26 %25 |
| OpReturn |
| OpFunctionEnd |