writer/msl: Remove the renaming logic

This is now entirely handled as transforms.

Bug: tint:273
Change-Id: Ib3c0db7b5ecf024b6ae2aed7788e4b582d07c4ce
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/43983
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
diff --git a/BUILD.gn b/BUILD.gn
index 3f2df43..3e4e0ae 100644
--- a/BUILD.gn
+++ b/BUILD.gn
@@ -621,8 +621,6 @@
     "src/writer/msl/generator.h",
     "src/writer/msl/generator_impl.cc",
     "src/writer/msl/generator_impl.h",
-    "src/writer/msl/namer.cc",
-    "src/writer/msl/namer.h",
   ]
 
   configs += [ ":tint_common_config" ]
@@ -1211,7 +1209,6 @@
     "src/writer/msl/generator_impl_type_test.cc",
     "src/writer/msl/generator_impl_unary_op_test.cc",
     "src/writer/msl/generator_impl_variable_decl_statement_test.cc",
-    "src/writer/msl/namer_test.cc",
     "src/writer/msl/test_helper.h",
   ]
 
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 0093194..11280af 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -367,8 +367,6 @@
     writer/msl/generator.h
     writer/msl/generator_impl.cc
     writer/msl/generator_impl.h
-    writer/msl/namer.cc
-    writer/msl/namer.h
   )
 endif()
 
@@ -749,7 +747,6 @@
       writer/msl/generator_impl_type_test.cc
       writer/msl/generator_impl_unary_op_test.cc
       writer/msl/generator_impl_variable_decl_statement_test.cc
-      writer/msl/namer_test.cc
       writer/msl/test_helper.h
     )
   endif()
diff --git a/src/writer/msl/generator_impl.cc b/src/writer/msl/generator_impl.cc
index dee90cb..f2beb98 100644
--- a/src/writer/msl/generator_impl.cc
+++ b/src/writer/msl/generator_impl.cc
@@ -82,8 +82,8 @@
 
 const char kInStructNameSuffix[] = "in";
 const char kOutStructNameSuffix[] = "out";
-const char kTintStructInVarPrefix[] = "tint_in";
-const char kTintStructOutVarPrefix[] = "tint_out";
+const char kTintStructInVarPrefix[] = "_tint_in";
+const char kTintStructOutVarPrefix[] = "_tint_out";
 
 bool last_is_break_or_fallthrough(const ast::BlockStatement* stmts) {
   if (stmts->empty()) {
@@ -109,17 +109,6 @@
 
 GeneratorImpl::~GeneratorImpl() = default;
 
-std::string GeneratorImpl::generate_name(const std::string& prefix) {
-  std::string name = prefix;
-  uint32_t i = 0;
-  while (namer_.IsMapped(name)) {
-    name = prefix + "_" + std::to_string(i);
-    ++i;
-  }
-  namer_.RegisterRemappedName(name);
-  return name;
-}
-
 bool GeneratorImpl::Generate() {
   out_ << "#include <metal_stdlib>" << std::endl << std::endl;
   out_ << "using namespace metal;" << std::endl;
@@ -268,8 +257,8 @@
     if (!EmitType(alias->type(), "")) {
       return false;
     }
-    out_ << " " << namer_.NameFor(program_->Symbols().NameFor(alias->symbol()))
-         << ";" << std::endl;
+    out_ << " " << program_->Symbols().NameFor(alias->symbol()) << ";"
+         << std::endl;
   } else if (auto* str = ty->As<type::Struct>()) {
     if (!EmitStructType(str)) {
       return false;
@@ -1102,9 +1091,8 @@
 
   if (!in_locations.empty()) {
     auto in_struct_name =
-        generate_name(program_->Symbols().NameFor(func->symbol()) + "_" +
-                      kInStructNameSuffix);
-    auto in_var_name = generate_name(kTintStructInVarPrefix);
+        program_->Symbols().NameFor(func->symbol()) + "_" + kInStructNameSuffix;
+    auto* in_var_name = kTintStructInVarPrefix;
     ep_sym_to_in_data_[func->symbol()] = {in_struct_name, in_var_name};
 
     make_indent();
@@ -1139,10 +1127,9 @@
   }
 
   if (!out_variables.empty()) {
-    auto out_struct_name =
-        generate_name(program_->Symbols().NameFor(func->symbol()) + "_" +
-                      kOutStructNameSuffix);
-    auto out_var_name = generate_name(kTintStructOutVarPrefix);
+    auto out_struct_name = program_->Symbols().NameFor(func->symbol()) + "_" +
+                           kOutStructNameSuffix;
+    auto* out_var_name = kTintStructOutVarPrefix;
     ep_sym_to_out_data_[func->symbol()] = {out_struct_name, out_var_name};
 
     make_indent();
@@ -1323,14 +1310,11 @@
   if (emit_duplicate_functions) {
     auto func_name = name;
     auto ep_name = ep_sym.to_str();
-    // TODO(dsinclair): The SymbolToName should go away and just use
-    // to_str() here when the conversion is complete.
-    name = generate_name(program_->Symbols().NameFor(func->symbol()) + "_" +
-                         program_->Symbols().NameFor(ep_sym));
+    name = program_->Symbols().NameFor(func->symbol()) + "_" +
+           program_->Symbols().NameFor(ep_sym);
     ep_func_name_remapped_[ep_name + "_" + func_name] = name;
   } else {
-    // TODO(dsinclair): this should be updated to a remapped name
-    name = namer_.NameFor(program_->Symbols().NameFor(func->symbol()));
+    name = program_->Symbols().NameFor(func->symbol());
   }
   out_ << name << "(";
 
@@ -1494,8 +1478,7 @@
   } else {
     out_ << "void";
   }
-  out_ << " " << namer_.NameFor(program_->Symbols().NameFor(func->symbol()))
-       << "(";
+  out_ << " " << program_->Symbols().NameFor(func->symbol()) << "(";
 
   bool first = true;
   auto in_data = ep_sym_to_in_data_.find(current_ep_sym_);
@@ -1653,7 +1636,7 @@
     }
   }
 
-  out_ << namer_.NameFor(program_->Symbols().NameFor(ident->symbol()));
+  out_ << program_->Symbols().NameFor(ident->symbol());
 
   return true;
 }
@@ -1661,8 +1644,8 @@
 bool GeneratorImpl::EmitLoop(ast::LoopStatement* stmt) {
   loop_emission_counter_++;
 
-  std::string guard = namer_.NameFor("tint_msl_is_first_" +
-                                     std::to_string(loop_emission_counter_));
+  std::string guard =
+      "tint_msl_is_first_" + std::to_string(loop_emission_counter_);
 
   if (stmt->has_continuing()) {
     make_indent();
@@ -1951,7 +1934,7 @@
   }
 
   if (auto* alias = type->As<type::Alias>()) {
-    out_ << namer_.NameFor(program_->Symbols().NameFor(alias->symbol()));
+    out_ << program_->Symbols().NameFor(alias->symbol());
   } else if (auto* ary = type->As<type::Array>()) {
     type::Type* base_type = ary;
     std::vector<uint32_t> sizes;
@@ -1967,7 +1950,7 @@
       return false;
     }
     if (!name.empty()) {
-      out_ << " " << namer_.NameFor(name);
+      out_ << " " << name;
     }
     for (uint32_t size : sizes) {
       out_ << "[" << size << "]";
@@ -2111,7 +2094,7 @@
 
     // Array member name will be output with the type
     if (!mem->type()->Is<type::Array>()) {
-      out_ << " " << namer_.NameFor(program_->Symbols().NameFor(mem->symbol()));
+      out_ << " " << program_->Symbols().NameFor(mem->symbol());
     }
     out_ << ";" << std::endl;
   }
diff --git a/src/writer/msl/generator_impl.h b/src/writer/msl/generator_impl.h
index ccbb0d1..5cbc30f 100644
--- a/src/writer/msl/generator_impl.h
+++ b/src/writer/msl/generator_impl.h
@@ -43,7 +43,6 @@
 #include "src/scope_stack.h"
 #include "src/semantic/intrinsic.h"
 #include "src/type/struct_type.h"
-#include "src/writer/msl/namer.h"
 #include "src/writer/text_generator.h"
 
 namespace tint {
@@ -253,10 +252,6 @@
   /// @returns true if an input or output struct is required.
   bool has_referenced_var_needing_struct(ast::Function* func);
 
-  /// Generates a name for the prefix
-  /// @param prefix the prefix of the name to generate
-  /// @returns the name
-  std::string generate_name(const std::string& prefix);
   /// Handles generating a builtin name
   /// @param intrinsic the semantic info for the intrinsic
   /// @returns the name or "" if not valid
@@ -272,9 +267,6 @@
   /// @returns the string name of the builtin or blank on error
   std::string builtin_to_attribute(ast::Builtin builtin) const;
 
-  /// @returns the namer for testing purposes
-  Namer* namer_for_testing() { return &namer_; }
-
  private:
   enum class VarType { kIn, kOut };
 
@@ -291,7 +283,6 @@
     return program_->TypeOf(expr);
   }
 
-  Namer namer_;
   ScopeStack<const semantic::Variable*> global_variables_;
   Symbol current_ep_sym_;
   bool generating_entry_point_ = false;
diff --git a/src/writer/msl/generator_impl_alias_type_test.cc b/src/writer/msl/generator_impl_alias_type_test.cc
index 44a5e11..06ad36c 100644
--- a/src/writer/msl/generator_impl_alias_type_test.cc
+++ b/src/writer/msl/generator_impl_alias_type_test.cc
@@ -37,16 +37,6 @@
 )");
 }
 
-TEST_F(MslGeneratorImplTest, EmitConstructedType_NameCollision) {
-  auto* alias = ty.alias("float", ty.f32());
-
-  GeneratorImpl& gen = Build();
-
-  ASSERT_TRUE(gen.EmitConstructedType(alias)) << gen.error();
-  EXPECT_EQ(gen.result(), R"(typedef float float_tint_0;
-)");
-}
-
 TEST_F(MslGeneratorImplTest, EmitConstructedType_Struct) {
   auto* str = create<ast::Struct>(
       ast::StructMemberList{Member("a", ty.f32()),
diff --git a/src/writer/msl/generator_impl_function_test.cc b/src/writer/msl/generator_impl_function_test.cc
index 714c0b2..1c0d6db 100644
--- a/src/writer/msl/generator_impl_function_test.cc
+++ b/src/writer/msl/generator_impl_function_test.cc
@@ -77,28 +77,6 @@
 )");
 }
 
-TEST_F(MslGeneratorImplTest, Emit_Function_Name_Collision) {
-  Func("main", ast::VariableList{}, ty.void_(),
-       ast::StatementList{
-           create<ast::ReturnStatement>(),
-       },
-       ast::FunctionDecorationList{});
-
-  GeneratorImpl& gen = Build();
-
-  gen.increment_indent();
-
-  ASSERT_TRUE(gen.Generate()) << gen.error();
-  EXPECT_EQ(gen.result(), R"(#include <metal_stdlib>
-
-using namespace metal;
-  void main_tint_0() {
-    return;
-  }
-
-)");
-}
-
 TEST_F(MslGeneratorImplTest, Emit_Function_WithParams) {
   ast::VariableList params;
   params.push_back(Var("a", ty.f32(), ast::StorageClass::kNone));
@@ -137,7 +115,7 @@
   EXPECT_EQ(gen.result(), R"(#include <metal_stdlib>
 
 using namespace metal;
-fragment void main_tint_0() {
+fragment void main() {
   return;
 }
 
@@ -173,10 +151,10 @@
   float bar [[color(1)]];
 };
 
-fragment main_out main_tint_0(main_in tint_in [[stage_in]]) {
-  main_out tint_out = {};
-  tint_out.bar = tint_in.foo;
-  return tint_out;
+fragment main_out main(main_in _tint_in [[stage_in]]) {
+  main_out _tint_out = {};
+  _tint_out.bar = _tint_in.foo;
+  return _tint_out;
 }
 
 )");
@@ -211,10 +189,10 @@
   float bar [[color(1)]];
 };
 
-fragment frag_main_out frag_main(frag_main_in tint_in [[stage_in]]) {
-  frag_main_out tint_out = {};
-  tint_out.bar = tint_in.foo;
-  return tint_out;
+fragment frag_main_out frag_main(frag_main_in _tint_in [[stage_in]]) {
+  frag_main_out _tint_out = {};
+  _tint_out.bar = _tint_in.foo;
+  return _tint_out;
 }
 
 )");
@@ -252,9 +230,9 @@
 };
 
 fragment frag_main_out frag_main(float4 coord [[position]]) {
-  frag_main_out tint_out = {};
-  tint_out.depth = coord.x;
-  return tint_out;
+  frag_main_out _tint_out = {};
+  _tint_out.depth = coord.x;
+  return _tint_out;
 }
 
 )");
@@ -431,16 +409,16 @@
   float val [[color(0)]];
 };
 
-float sub_func_ep_1(thread ep_1_in& tint_in, thread ep_1_out& tint_out, float param) {
-  tint_out.bar = tint_in.foo;
-  tint_out.val = param;
-  return tint_in.foo;
+float sub_func_ep_1(thread ep_1_in& _tint_in, thread ep_1_out& _tint_out, float param) {
+  _tint_out.bar = _tint_in.foo;
+  _tint_out.val = param;
+  return _tint_in.foo;
 }
 
-fragment ep_1_out ep_1(ep_1_in tint_in [[stage_in]]) {
-  ep_1_out tint_out = {};
-  tint_out.bar = sub_func_ep_1(tint_in, tint_out, 1.0f);
-  return tint_out;
+fragment ep_1_out ep_1(ep_1_in _tint_in [[stage_in]]) {
+  ep_1_out _tint_out = {};
+  _tint_out.bar = sub_func_ep_1(_tint_in, _tint_out, 1.0f);
+  return _tint_out;
 }
 
 )");
@@ -486,9 +464,9 @@
 }
 
 fragment ep_1_out ep_1() {
-  ep_1_out tint_out = {};
-  tint_out.depth = sub_func(1.0f);
-  return tint_out;
+  ep_1_out _tint_out = {};
+  _tint_out.depth = sub_func(1.0f);
+  return _tint_out;
 }
 
 )");
@@ -536,15 +514,15 @@
   float depth [[depth(any)]];
 };
 
-float sub_func_ep_1(thread ep_1_out& tint_out, thread float4& coord, float param) {
-  tint_out.depth = coord.x;
+float sub_func_ep_1(thread ep_1_out& _tint_out, thread float4& coord, float param) {
+  _tint_out.depth = coord.x;
   return param;
 }
 
 fragment ep_1_out ep_1(float4 coord [[position]]) {
-  ep_1_out tint_out = {};
-  tint_out.depth = sub_func_ep_1(tint_out, coord, 1.0f);
-  return tint_out;
+  ep_1_out _tint_out = {};
+  _tint_out.depth = sub_func_ep_1(_tint_out, coord, 1.0f);
+  return _tint_out;
 }
 
 )");
@@ -750,32 +728,12 @@
 };
 
 fragment ep_1_out ep_1() {
-  ep_1_out tint_out = {};
-  tint_out.bar = 1.0f;
+  ep_1_out _tint_out = {};
+  _tint_out.bar = 1.0f;
   if ((1 == 1)) {
-    return tint_out;
+    return _tint_out;
   }
-  return tint_out;
-}
-
-)");
-}
-
-TEST_F(MslGeneratorImplTest,
-       Emit_FunctionDecoration_EntryPoint_WithNameCollision) {
-  Func("main", ast::VariableList{}, ty.void_(), ast::StatementList{},
-       ast::FunctionDecorationList{
-           create<ast::StageDecoration>(ast::PipelineStage::kCompute),
-       });
-
-  GeneratorImpl& gen = Build();
-
-  ASSERT_TRUE(gen.Generate()) << gen.error();
-  EXPECT_EQ(gen.result(), R"(#include <metal_stdlib>
-
-using namespace metal;
-kernel void main_tint_0() {
-  return;
+  return _tint_out;
 }
 
 )");
diff --git a/src/writer/msl/generator_impl_identifier_test.cc b/src/writer/msl/generator_impl_identifier_test.cc
index 6b4ebef..a4b1897 100644
--- a/src/writer/msl/generator_impl_identifier_test.cc
+++ b/src/writer/msl/generator_impl_identifier_test.cc
@@ -34,15 +34,6 @@
   EXPECT_EQ(gen.result(), "foo");
 }
 
-TEST_F(MslGeneratorImplTest, EmitIdentifierExpression_Single_WithCollision) {
-  auto* i = Expr("virtual");
-
-  GeneratorImpl& gen = Build();
-
-  ASSERT_TRUE(gen.EmitExpression(i)) << gen.error();
-  EXPECT_EQ(gen.result(), "virtual_tint_0");
-}
-
 }  // namespace
 }  // namespace msl
 }  // namespace writer
diff --git a/src/writer/msl/generator_impl_intrinsic_texture_test.cc b/src/writer/msl/generator_impl_intrinsic_texture_test.cc
index 55378f8..79b2f0c 100644
--- a/src/writer/msl/generator_impl_intrinsic_texture_test.cc
+++ b/src/writer/msl/generator_impl_intrinsic_texture_test.cc
@@ -35,7 +35,7 @@
     case ValidTextureOverload::kDimensions1d:
     case ValidTextureOverload::kDimensionsStorageRO1d:
     case ValidTextureOverload::kDimensionsStorageWO1d:
-      return R"(int(texture_tint_0.get_width()))";
+      return R"(int(texture.get_width()))";
     case ValidTextureOverload::kDimensions2d:
     case ValidTextureOverload::kDimensions2dArray:
     case ValidTextureOverload::kDimensionsMultisampled2d:
@@ -46,35 +46,35 @@
     case ValidTextureOverload::kDimensionsStorageRO2dArray:
     case ValidTextureOverload::kDimensionsStorageWO2d:
     case ValidTextureOverload::kDimensionsStorageWO2dArray:
-      return R"(int2(texture_tint_0.get_width(), texture_tint_0.get_height()))";
+      return R"(int2(texture.get_width(), texture.get_height()))";
     case ValidTextureOverload::kDimensions3d:
     case ValidTextureOverload::kDimensionsStorageRO3d:
     case ValidTextureOverload::kDimensionsStorageWO3d:
-      return R"(int3(texture_tint_0.get_width(), texture_tint_0.get_height(), texture_tint_0.get_depth()))";
+      return R"(int3(texture.get_width(), texture.get_height(), texture.get_depth()))";
     case ValidTextureOverload::kDimensionsCube:
     case ValidTextureOverload::kDimensionsCubeArray:
     case ValidTextureOverload::kDimensionsDepthCube:
     case ValidTextureOverload::kDimensionsDepthCubeArray:
-      return R"(int3(texture_tint_0.get_width(), texture_tint_0.get_height(), texture_tint_0.get_height()))";
+      return R"(int3(texture.get_width(), texture.get_height(), texture.get_height()))";
     case ValidTextureOverload::kDimensions2dLevel:
     case ValidTextureOverload::kDimensions2dArrayLevel:
     case ValidTextureOverload::kDimensionsDepth2dLevel:
     case ValidTextureOverload::kDimensionsDepth2dArrayLevel:
-      return R"(int2(texture_tint_0.get_width(1), texture_tint_0.get_height(1)))";
+      return R"(int2(texture.get_width(1), texture.get_height(1)))";
     case ValidTextureOverload::kDimensions3dLevel:
-      return R"(int3(texture_tint_0.get_width(1), texture_tint_0.get_height(1), texture_tint_0.get_depth(1)))";
+      return R"(int3(texture.get_width(1), texture.get_height(1), texture.get_depth(1)))";
     case ValidTextureOverload::kDimensionsCubeLevel:
     case ValidTextureOverload::kDimensionsCubeArrayLevel:
     case ValidTextureOverload::kDimensionsDepthCubeLevel:
     case ValidTextureOverload::kDimensionsDepthCubeArrayLevel:
-      return R"(int3(texture_tint_0.get_width(1), texture_tint_0.get_height(1), texture_tint_0.get_height(1)))";
+      return R"(int3(texture.get_width(1), texture.get_height(1), texture.get_height(1)))";
     case ValidTextureOverload::kNumLayers2dArray:
     case ValidTextureOverload::kNumLayersCubeArray:
     case ValidTextureOverload::kNumLayersMultisampled2dArray:
     case ValidTextureOverload::kNumLayersDepth2dArray:
     case ValidTextureOverload::kNumLayersDepthCubeArray:
     case ValidTextureOverload::kNumLayersStorageWO2dArray:
-      return R"(int(texture_tint_0.get_array_size()))";
+      return R"(int(texture.get_array_size()))";
     case ValidTextureOverload::kNumLevels2d:
     case ValidTextureOverload::kNumLevels2dArray:
     case ValidTextureOverload::kNumLevels3d:
@@ -84,154 +84,154 @@
     case ValidTextureOverload::kNumLevelsDepth2dArray:
     case ValidTextureOverload::kNumLevelsDepthCube:
     case ValidTextureOverload::kNumLevelsDepthCubeArray:
-      return R"(int(texture_tint_0.get_num_mip_levels()))";
+      return R"(int(texture.get_num_mip_levels()))";
     case ValidTextureOverload::kNumSamplesMultisampled2d:
     case ValidTextureOverload::kNumSamplesMultisampled2dArray:
-      return R"(int(texture_tint_0.get_num_samples()))";
+      return R"(int(texture.get_num_samples()))";
     case ValidTextureOverload::kSample1dF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, 1.0f))";
+      return R"(texture.sample(sampler, 1.0f))";
     case ValidTextureOverload::kSample2dF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f)))";
+      return R"(texture.sample(sampler, float2(1.0f, 2.0f)))";
     case ValidTextureOverload::kSample2dOffsetF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), int2(3, 4)))";
+      return R"(texture.sample(sampler, float2(1.0f, 2.0f), int2(3, 4)))";
     case ValidTextureOverload::kSample2dArrayF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), 3))";
+      return R"(texture.sample(sampler, float2(1.0f, 2.0f), 3))";
     case ValidTextureOverload::kSample2dArrayOffsetF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), 3, int2(4, 5)))";
+      return R"(texture.sample(sampler, float2(1.0f, 2.0f), 3, int2(4, 5)))";
     case ValidTextureOverload::kSample3dF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f)))";
+      return R"(texture.sample(sampler, float3(1.0f, 2.0f, 3.0f)))";
     case ValidTextureOverload::kSample3dOffsetF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), int3(4, 5, 6)))";
+      return R"(texture.sample(sampler, float3(1.0f, 2.0f, 3.0f), int3(4, 5, 6)))";
     case ValidTextureOverload::kSampleCubeF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f)))";
+      return R"(texture.sample(sampler, float3(1.0f, 2.0f, 3.0f)))";
     case ValidTextureOverload::kSampleCubeArrayF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4))";
+      return R"(texture.sample(sampler, float3(1.0f, 2.0f, 3.0f), 4))";
     case ValidTextureOverload::kSampleDepth2dF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f)))";
+      return R"(texture.sample(sampler, float2(1.0f, 2.0f)))";
     case ValidTextureOverload::kSampleDepth2dOffsetF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), int2(3, 4)))";
+      return R"(texture.sample(sampler, float2(1.0f, 2.0f), int2(3, 4)))";
     case ValidTextureOverload::kSampleDepth2dArrayF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), 3))";
+      return R"(texture.sample(sampler, float2(1.0f, 2.0f), 3))";
     case ValidTextureOverload::kSampleDepth2dArrayOffsetF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), 3, int2(4, 5)))";
+      return R"(texture.sample(sampler, float2(1.0f, 2.0f), 3, int2(4, 5)))";
     case ValidTextureOverload::kSampleDepthCubeF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f)))";
+      return R"(texture.sample(sampler, float3(1.0f, 2.0f, 3.0f)))";
     case ValidTextureOverload::kSampleDepthCubeArrayF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4))";
+      return R"(texture.sample(sampler, float3(1.0f, 2.0f, 3.0f), 4))";
     case ValidTextureOverload::kSampleBias2dF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), bias(3.0f)))";
+      return R"(texture.sample(sampler, float2(1.0f, 2.0f), bias(3.0f)))";
     case ValidTextureOverload::kSampleBias2dOffsetF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), bias(3.0f), int2(4, 5)))";
+      return R"(texture.sample(sampler, float2(1.0f, 2.0f), bias(3.0f), int2(4, 5)))";
     case ValidTextureOverload::kSampleBias2dArrayF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), 4, bias(3.0f)))";
+      return R"(texture.sample(sampler, float2(1.0f, 2.0f), 4, bias(3.0f)))";
     case ValidTextureOverload::kSampleBias2dArrayOffsetF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), 3, bias(4.0f), int2(5, 6)))";
+      return R"(texture.sample(sampler, float2(1.0f, 2.0f), 3, bias(4.0f), int2(5, 6)))";
     case ValidTextureOverload::kSampleBias3dF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), bias(4.0f)))";
+      return R"(texture.sample(sampler, float3(1.0f, 2.0f, 3.0f), bias(4.0f)))";
     case ValidTextureOverload::kSampleBias3dOffsetF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), bias(4.0f), int3(5, 6, 7)))";
+      return R"(texture.sample(sampler, float3(1.0f, 2.0f, 3.0f), bias(4.0f), int3(5, 6, 7)))";
     case ValidTextureOverload::kSampleBiasCubeF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), bias(4.0f)))";
+      return R"(texture.sample(sampler, float3(1.0f, 2.0f, 3.0f), bias(4.0f)))";
     case ValidTextureOverload::kSampleBiasCubeArrayF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 3, bias(4.0f)))";
+      return R"(texture.sample(sampler, float3(1.0f, 2.0f, 3.0f), 3, bias(4.0f)))";
     case ValidTextureOverload::kSampleLevel2dF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), level(3.0f)))";
+      return R"(texture.sample(sampler, float2(1.0f, 2.0f), level(3.0f)))";
     case ValidTextureOverload::kSampleLevel2dOffsetF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), level(3.0f), int2(4, 5)))";
+      return R"(texture.sample(sampler, float2(1.0f, 2.0f), level(3.0f), int2(4, 5)))";
     case ValidTextureOverload::kSampleLevel2dArrayF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), 3, level(4.0f)))";
+      return R"(texture.sample(sampler, float2(1.0f, 2.0f), 3, level(4.0f)))";
     case ValidTextureOverload::kSampleLevel2dArrayOffsetF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), 3, level(4.0f), int2(5, 6)))";
+      return R"(texture.sample(sampler, float2(1.0f, 2.0f), 3, level(4.0f), int2(5, 6)))";
     case ValidTextureOverload::kSampleLevel3dF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), level(4.0f)))";
+      return R"(texture.sample(sampler, float3(1.0f, 2.0f, 3.0f), level(4.0f)))";
     case ValidTextureOverload::kSampleLevel3dOffsetF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), level(4.0f), int3(5, 6, 7)))";
+      return R"(texture.sample(sampler, float3(1.0f, 2.0f, 3.0f), level(4.0f), int3(5, 6, 7)))";
     case ValidTextureOverload::kSampleLevelCubeF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), level(4.0f)))";
+      return R"(texture.sample(sampler, float3(1.0f, 2.0f, 3.0f), level(4.0f)))";
     case ValidTextureOverload::kSampleLevelCubeArrayF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4, level(5.0f)))";
+      return R"(texture.sample(sampler, float3(1.0f, 2.0f, 3.0f), 4, level(5.0f)))";
     case ValidTextureOverload::kSampleLevelDepth2dF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), level(3)))";
+      return R"(texture.sample(sampler, float2(1.0f, 2.0f), level(3)))";
     case ValidTextureOverload::kSampleLevelDepth2dOffsetF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), level(3), int2(4, 5)))";
+      return R"(texture.sample(sampler, float2(1.0f, 2.0f), level(3), int2(4, 5)))";
     case ValidTextureOverload::kSampleLevelDepth2dArrayF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), 3, level(4)))";
+      return R"(texture.sample(sampler, float2(1.0f, 2.0f), 3, level(4)))";
     case ValidTextureOverload::kSampleLevelDepth2dArrayOffsetF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), 3, level(4), int2(5, 6)))";
+      return R"(texture.sample(sampler, float2(1.0f, 2.0f), 3, level(4), int2(5, 6)))";
     case ValidTextureOverload::kSampleLevelDepthCubeF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), level(4)))";
+      return R"(texture.sample(sampler, float3(1.0f, 2.0f, 3.0f), level(4)))";
     case ValidTextureOverload::kSampleLevelDepthCubeArrayF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4, level(5)))";
+      return R"(texture.sample(sampler, float3(1.0f, 2.0f, 3.0f), 4, level(5)))";
     case ValidTextureOverload::kSampleGrad2dF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), gradient2d(float2(3.0f, 4.0f), float2(5.0f, 6.0f))))";
+      return R"(texture.sample(sampler, float2(1.0f, 2.0f), gradient2d(float2(3.0f, 4.0f), float2(5.0f, 6.0f))))";
     case ValidTextureOverload::kSampleGrad2dOffsetF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), gradient2d(float2(3.0f, 4.0f), float2(5.0f, 6.0f)), int2(7, 8)))";
+      return R"(texture.sample(sampler, float2(1.0f, 2.0f), gradient2d(float2(3.0f, 4.0f), float2(5.0f, 6.0f)), int2(7, 8)))";
     case ValidTextureOverload::kSampleGrad2dArrayF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), 3, gradient2d(float2(4.0f, 5.0f), float2(6.0f, 7.0f))))";
+      return R"(texture.sample(sampler, float2(1.0f, 2.0f), 3, gradient2d(float2(4.0f, 5.0f), float2(6.0f, 7.0f))))";
     case ValidTextureOverload::kSampleGrad2dArrayOffsetF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float2(1.0f, 2.0f), 3, gradient2d(float2(4.0f, 5.0f), float2(6.0f, 7.0f)), int2(8, 9)))";
+      return R"(texture.sample(sampler, float2(1.0f, 2.0f), 3, gradient2d(float2(4.0f, 5.0f), float2(6.0f, 7.0f)), int2(8, 9)))";
     case ValidTextureOverload::kSampleGrad3dF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), gradient3d(float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f))))";
+      return R"(texture.sample(sampler, float3(1.0f, 2.0f, 3.0f), gradient3d(float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f))))";
     case ValidTextureOverload::kSampleGrad3dOffsetF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), gradient3d(float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f)), int3(10, 11, 12)))";
+      return R"(texture.sample(sampler, float3(1.0f, 2.0f, 3.0f), gradient3d(float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f)), int3(10, 11, 12)))";
     case ValidTextureOverload::kSampleGradCubeF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), gradientcube(float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f))))";
+      return R"(texture.sample(sampler, float3(1.0f, 2.0f, 3.0f), gradientcube(float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f))))";
     case ValidTextureOverload::kSampleGradCubeArrayF32:
-      return R"(texture_tint_0.sample(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4, gradientcube(float3(5.0f, 6.0f, 7.0f), float3(8.0f, 9.0f, 10.0f))))";
+      return R"(texture.sample(sampler, float3(1.0f, 2.0f, 3.0f), 4, gradientcube(float3(5.0f, 6.0f, 7.0f), float3(8.0f, 9.0f, 10.0f))))";
     case ValidTextureOverload::kSampleCompareDepth2dF32:
-      return R"(texture_tint_0.sample_compare(sampler_tint_0, float2(1.0f, 2.0f), 3.0f))";
+      return R"(texture.sample_compare(sampler, float2(1.0f, 2.0f), 3.0f))";
     case ValidTextureOverload::kSampleCompareDepth2dOffsetF32:
-      return R"(texture_tint_0.sample_compare(sampler_tint_0, float2(1.0f, 2.0f), 3.0f, int2(4, 5)))";
+      return R"(texture.sample_compare(sampler, float2(1.0f, 2.0f), 3.0f, int2(4, 5)))";
     case ValidTextureOverload::kSampleCompareDepth2dArrayF32:
-      return R"(texture_tint_0.sample_compare(sampler_tint_0, float2(1.0f, 2.0f), 4, 3.0f))";
+      return R"(texture.sample_compare(sampler, float2(1.0f, 2.0f), 4, 3.0f))";
     case ValidTextureOverload::kSampleCompareDepth2dArrayOffsetF32:
-      return R"(texture_tint_0.sample_compare(sampler_tint_0, float2(1.0f, 2.0f), 4, 3.0f, int2(5, 6)))";
+      return R"(texture.sample_compare(sampler, float2(1.0f, 2.0f), 4, 3.0f, int2(5, 6)))";
     case ValidTextureOverload::kSampleCompareDepthCubeF32:
-      return R"(texture_tint_0.sample_compare(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4.0f))";
+      return R"(texture.sample_compare(sampler, float3(1.0f, 2.0f, 3.0f), 4.0f))";
     case ValidTextureOverload::kSampleCompareDepthCubeArrayF32:
-      return R"(texture_tint_0.sample_compare(sampler_tint_0, float3(1.0f, 2.0f, 3.0f), 4, 5.0f))";
+      return R"(texture.sample_compare(sampler, float3(1.0f, 2.0f, 3.0f), 4, 5.0f))";
     case ValidTextureOverload::kLoad1dLevelF32:
-      return R"(texture_tint_0.read(1, 3))";
+      return R"(texture.read(1, 3))";
     case ValidTextureOverload::kLoad1dLevelU32:
-      return R"(texture_tint_0.read(1, 3))";
+      return R"(texture.read(1, 3))";
     case ValidTextureOverload::kLoad1dLevelI32:
-      return R"(texture_tint_0.read(1, 3))";
+      return R"(texture.read(1, 3))";
     case ValidTextureOverload::kLoad2dLevelF32:
-      return R"(texture_tint_0.read(int2(1, 2), 3))";
+      return R"(texture.read(int2(1, 2), 3))";
     case ValidTextureOverload::kLoad2dLevelU32:
-      return R"(texture_tint_0.read(int2(1, 2), 3))";
+      return R"(texture.read(int2(1, 2), 3))";
     case ValidTextureOverload::kLoad2dLevelI32:
-      return R"(texture_tint_0.read(int2(1, 2), 3))";
+      return R"(texture.read(int2(1, 2), 3))";
     case ValidTextureOverload::kLoad2dArrayLevelF32:
-      return R"(texture_tint_0.read(int2(1, 2), 3, 4))";
+      return R"(texture.read(int2(1, 2), 3, 4))";
     case ValidTextureOverload::kLoad2dArrayLevelU32:
-      return R"(texture_tint_0.read(int2(1, 2), 3, 4))";
+      return R"(texture.read(int2(1, 2), 3, 4))";
     case ValidTextureOverload::kLoad2dArrayLevelI32:
-      return R"(texture_tint_0.read(int2(1, 2), 3, 4))";
+      return R"(texture.read(int2(1, 2), 3, 4))";
     case ValidTextureOverload::kLoad3dLevelF32:
-      return R"(texture_tint_0.read(int3(1, 2, 3), 4))";
+      return R"(texture.read(int3(1, 2, 3), 4))";
     case ValidTextureOverload::kLoad3dLevelU32:
-      return R"(texture_tint_0.read(int3(1, 2, 3), 4))";
+      return R"(texture.read(int3(1, 2, 3), 4))";
     case ValidTextureOverload::kLoad3dLevelI32:
-      return R"(texture_tint_0.read(int3(1, 2, 3), 4))";
+      return R"(texture.read(int3(1, 2, 3), 4))";
     case ValidTextureOverload::kLoadMultisampled2dF32:
-      return R"(texture_tint_0.read(int2(1, 2), 3))";
+      return R"(texture.read(int2(1, 2), 3))";
     case ValidTextureOverload::kLoadMultisampled2dU32:
-      return R"(texture_tint_0.read(int2(1, 2), 3))";
+      return R"(texture.read(int2(1, 2), 3))";
     case ValidTextureOverload::kLoadMultisampled2dI32:
-      return R"(texture_tint_0.read(int2(1, 2), 3))";
+      return R"(texture.read(int2(1, 2), 3))";
     case ValidTextureOverload::kLoadMultisampled2dArrayF32:
-      return R"(texture_tint_0.read(int2(1, 2), 3, 4))";
+      return R"(texture.read(int2(1, 2), 3, 4))";
     case ValidTextureOverload::kLoadMultisampled2dArrayU32:
-      return R"(texture_tint_0.read(int2(1, 2), 3, 4))";
+      return R"(texture.read(int2(1, 2), 3, 4))";
     case ValidTextureOverload::kLoadMultisampled2dArrayI32:
-      return R"(texture_tint_0.read(int2(1, 2), 3, 4))";
+      return R"(texture.read(int2(1, 2), 3, 4))";
     case ValidTextureOverload::kLoadDepth2dLevelF32:
-      return R"(texture_tint_0.read(int2(1, 2), 3))";
+      return R"(texture.read(int2(1, 2), 3))";
     case ValidTextureOverload::kLoadDepth2dArrayLevelF32:
-      return R"(texture_tint_0.read(int2(1, 2), 3, 4))";
+      return R"(texture.read(int2(1, 2), 3, 4))";
     case ValidTextureOverload::kLoadStorageRO1dRgba32float:
-      return R"(texture_tint_0.read(1))";
+      return R"(texture.read(1))";
     case ValidTextureOverload::kLoadStorageRO2dRgba8unorm:
     case ValidTextureOverload::kLoadStorageRO2dRgba8snorm:
     case ValidTextureOverload::kLoadStorageRO2dRgba8uint:
@@ -248,19 +248,19 @@
     case ValidTextureOverload::kLoadStorageRO2dRgba32uint:
     case ValidTextureOverload::kLoadStorageRO2dRgba32sint:
     case ValidTextureOverload::kLoadStorageRO2dRgba32float:
-      return R"(texture_tint_0.read(int2(1, 2)))";
+      return R"(texture.read(int2(1, 2)))";
     case ValidTextureOverload::kLoadStorageRO2dArrayRgba32float:
-      return R"(texture_tint_0.read(int2(1, 2), 3))";
+      return R"(texture.read(int2(1, 2), 3))";
     case ValidTextureOverload::kLoadStorageRO3dRgba32float:
-      return R"(texture_tint_0.read(int3(1, 2, 3)))";
+      return R"(texture.read(int3(1, 2, 3)))";
     case ValidTextureOverload::kStoreWO1dRgba32float:
-      return R"(texture_tint_0.write(float4(2.0f, 3.0f, 4.0f, 5.0f), 1))";
+      return R"(texture.write(float4(2.0f, 3.0f, 4.0f, 5.0f), 1))";
     case ValidTextureOverload::kStoreWO2dRgba32float:
-      return R"(texture_tint_0.write(float4(3.0f, 4.0f, 5.0f, 6.0f), int2(1, 2)))";
+      return R"(texture.write(float4(3.0f, 4.0f, 5.0f, 6.0f), int2(1, 2)))";
     case ValidTextureOverload::kStoreWO2dArrayRgba32float:
-      return R"(texture_tint_0.write(float4(4.0f, 5.0f, 6.0f, 7.0f), int2(1, 2), 3))";
+      return R"(texture.write(float4(4.0f, 5.0f, 6.0f, 7.0f), int2(1, 2), 3))";
     case ValidTextureOverload::kStoreWO3dRgba32float:
-      return R"(texture_tint_0.write(float4(4.0f, 5.0f, 6.0f, 7.0f), int3(1, 2, 3)))";
+      return R"(texture.write(float4(4.0f, 5.0f, 6.0f, 7.0f), int3(1, 2, 3)))";
   }
   return "<unmatched texture overload>";
 }  // NOLINT - Ignore the length of this function
diff --git a/src/writer/msl/generator_impl_test.cc b/src/writer/msl/generator_impl_test.cc
index 1a6d5a2..523ecf3 100644
--- a/src/writer/msl/generator_impl_test.cc
+++ b/src/writer/msl/generator_impl_test.cc
@@ -37,7 +37,6 @@
 #include "src/type/u32_type.h"
 #include "src/type/vector_type.h"
 #include "src/type/void_type.h"
-#include "src/writer/msl/namer.h"
 #include "src/writer/msl/test_helper.h"
 
 namespace tint {
@@ -66,29 +65,6 @@
 )");
 }
 
-TEST_F(MslGeneratorImplTest, InputStructName) {
-  GeneratorImpl& gen = Build();
-
-  ASSERT_EQ(gen.generate_name("func_main_in"), "func_main_in");
-}
-
-TEST_F(MslGeneratorImplTest, InputStructName_ConflictWithExisting) {
-  GeneratorImpl& gen = Build();
-
-  gen.namer_for_testing()->NameFor("func_main_out");
-  ASSERT_EQ(gen.generate_name("func_main_out"), "func_main_out_0");
-}
-
-TEST_F(MslGeneratorImplTest, NameConflictWith_InputStructName) {
-  auto* ident = Expr("func_main_in");
-
-  GeneratorImpl& gen = Build();
-
-  ASSERT_EQ(gen.generate_name("func_main_in"), "func_main_in");
-  ASSERT_TRUE(gen.EmitIdentifier(ident));
-  EXPECT_EQ(gen.result(), "func_main_in_0");
-}
-
 struct MslBuiltinData {
   ast::Builtin builtin;
   const char* attribute_name;
diff --git a/src/writer/msl/generator_impl_type_test.cc b/src/writer/msl/generator_impl_type_test.cc
index 493932a..9e441af 100644
--- a/src/writer/msl/generator_impl_type_test.cc
+++ b/src/writer/msl/generator_impl_type_test.cc
@@ -56,15 +56,6 @@
   EXPECT_EQ(gen.result(), "alias");
 }
 
-TEST_F(MslGeneratorImplTest, EmitType_Alias_NameCollision) {
-  auto* alias = ty.alias("bool", ty.f32());
-
-  GeneratorImpl& gen = Build();
-
-  ASSERT_TRUE(gen.EmitType(alias, "")) << gen.error();
-  EXPECT_EQ(gen.result(), "bool_tint_0");
-}
-
 TEST_F(MslGeneratorImplTest, EmitType_Array) {
   auto* arr = ty.array<bool, 4>();
 
@@ -107,15 +98,6 @@
   EXPECT_EQ(gen.result(), "bool ary[6][5][4]");
 }
 
-TEST_F(MslGeneratorImplTest, EmitType_Array_NameCollision) {
-  auto* arr = ty.array<bool, 4>();
-
-  GeneratorImpl& gen = Build();
-
-  ASSERT_TRUE(gen.EmitType(arr, "bool")) << gen.error();
-  EXPECT_EQ(gen.result(), "bool bool_tint_0[4]");
-}
-
 TEST_F(MslGeneratorImplTest, EmitType_Array_WithoutName) {
   auto* arr = ty.array<bool, 4>();
 
@@ -134,15 +116,6 @@
   EXPECT_EQ(gen.result(), "bool ary[1]");
 }
 
-TEST_F(MslGeneratorImplTest, EmitType_RuntimeArray_NameCollision) {
-  auto* arr = ty.array<bool, 1>();
-
-  GeneratorImpl& gen = Build();
-
-  ASSERT_TRUE(gen.EmitType(arr, "discard_fragment")) << gen.error();
-  EXPECT_EQ(gen.result(), "bool discard_fragment_tint_0[1]");
-}
-
 TEST_F(MslGeneratorImplTest, EmitType_Bool) {
   auto* bool_ = ty.bool_();
 
@@ -246,24 +219,6 @@
 )");
 }
 
-TEST_F(MslGeneratorImplTest, EmitType_Struct_NameCollision) {
-  auto* str =
-      create<ast::Struct>(ast::StructMemberList{Member("main", ty.i32()),
-                                                Member("float", ty.f32())},
-                          ast::StructDecorationList{});
-
-  auto* s = ty.struct_("S", str);
-
-  GeneratorImpl& gen = Build();
-
-  ASSERT_TRUE(gen.EmitStructType(s)) << gen.error();
-  EXPECT_EQ(gen.result(), R"(struct S {
-  int main_tint_0;
-  float float_tint_0;
-};
-)");
-}
-
 // TODO(dsinclair): How to translate [[block]]
 TEST_F(MslGeneratorImplTest, DISABLED_EmitType_Struct_WithDecoration) {
   ast::StructDecorationList decos;
diff --git a/src/writer/msl/namer.cc b/src/writer/msl/namer.cc
deleted file mode 100644
index 1a95f89..0000000
--- a/src/writer/msl/namer.cc
+++ /dev/null
@@ -1,323 +0,0 @@
-// Copyright 2020 The Tint Authors.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-//     http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-#include "src/writer/msl/namer.h"
-
-#include <algorithm>
-
-namespace tint {
-namespace writer {
-namespace msl {
-namespace {
-
-const char* kNames[] = {"access",
-                        "alignas",
-                        "alignof",
-                        "and",
-                        "and_eq",
-                        "array",
-                        "array_ref",
-                        "as_type",
-                        "asm",
-                        "atomic",
-                        "atomic_bool",
-                        "atomic_int",
-                        "atomic_uint",
-                        "auto",
-                        "bitand",
-                        "bitor",
-                        "bool",
-                        "bool2",
-                        "bool3",
-                        "bool4",
-                        "break",
-                        "buffer",
-                        "case",
-                        "catch",
-                        "char",
-                        "char16_t",
-                        "char2",
-                        "char3",
-                        "char32_t",
-                        "char4",
-                        "class",
-                        "compl",
-                        "const",
-                        "const_cast",
-                        "const_reference",
-                        "constant",
-                        "constexpr",
-                        "continue",
-                        "decltype",
-                        "default",
-                        "delete",
-                        "depth2d",
-                        "depth2d_array",
-                        "depth2d_ms",
-                        "depth2d_ms_array",
-                        "depthcube",
-                        "depthcube_array",
-                        "device",
-                        "discard_fragment",
-                        "do",
-                        "double",
-                        "dynamic_cast",
-                        "else",
-                        "enum",
-                        "explicit",
-                        "extern",
-                        "extern",
-                        "false",
-                        "final",
-                        "float",
-                        "float2",
-                        "float2x2",
-                        "float2x3",
-                        "float2x4",
-                        "float3",
-                        "float3x2",
-                        "float3x3",
-                        "float3x4",
-                        "float4",
-                        "float4x2",
-                        "float4x3",
-                        "float4x4",
-                        "for",
-                        "fragment",
-                        "friend",
-                        "goto",
-                        "half",
-                        "half2",
-                        "half2x2",
-                        "half2x3",
-                        "half2x4",
-                        "half3",
-                        "half3x2",
-                        "half3x3",
-                        "half3x4",
-                        "half4",
-                        "half4x2",
-                        "half4x3",
-                        "half4x4",
-                        "if",
-                        "imageblock",
-                        "inline",
-                        "inline",
-                        "int",
-                        "int16_t",
-                        "int2",
-                        "int3",
-                        "int32_t",
-                        "int4",
-                        "int64_t",
-                        "int8_t",
-                        "kernel",
-                        "long",
-                        "long2",
-                        "long3",
-                        "long4",
-                        "main",
-                        "metal",
-                        "mutable"
-                        "mutable",
-                        "namespace",
-                        "new",
-                        "noexcept"
-                        "not",
-                        "not_eq",
-                        "nullptr",
-                        "operator",
-                        "or",
-                        "or_eq",
-                        "override",
-                        "packed_bool2",
-                        "packed_bool3",
-                        "packed_bool4",
-                        "packed_char2",
-                        "packed_char3",
-                        "packed_char4",
-                        "packed_float2",
-                        "packed_float3",
-                        "packed_float4",
-                        "packed_half2",
-                        "packed_half3",
-                        "packed_half4",
-                        "packed_int2",
-                        "packed_int3",
-                        "packed_int4",
-                        "packed_short2",
-                        "packed_short3",
-                        "packed_short4",
-                        "packed_uchar2",
-                        "packed_uchar3",
-                        "packed_uchar4",
-                        "packed_uint2",
-                        "packed_uint3",
-                        "packed_uint4",
-                        "packed_ushort2",
-                        "packed_ushort3",
-                        "packed_ushort4",
-                        "patch_control_point",
-                        "private",
-                        "protected",
-                        "ptrdiff_t",
-                        "public",
-                        "r16snorm",
-                        "r16unorm",
-                        "r8unorm",
-                        "reference",
-                        "register",
-                        "reinterpret_cast",
-                        "return",
-                        "rg11b10f",
-                        "rg16snorm",
-                        "rg16unorm",
-                        "rg8snorm",
-                        "rg8unorm",
-                        "rgb10a2",
-                        "rgb9e5",
-                        "rgba16snorm",
-                        "rgba16unorm",
-                        "rgba8snorm",
-                        "rgba8unorm",
-                        "sampler",
-                        "short",
-                        "short2",
-                        "short3",
-                        "short4",
-                        "signed",
-                        "size_t",
-                        "sizeof",
-                        "srgba8unorm",
-                        "static",
-                        "static_assert",
-                        "static_cast",
-                        "struct",
-                        "switch",
-                        "template",
-                        "texture",
-                        "texture1d",
-                        "texture1d_array",
-                        "texture2d",
-                        "texture2d_array",
-                        "texture2d_ms",
-                        "texture2d_ms_array",
-                        "texture3d",
-                        "texture_buffer",
-                        "texturecube",
-                        "texturecube_array",
-                        "this",
-                        "thread",
-                        "thread_local",
-                        "threadgroup",
-                        "threadgroup_imageblock",
-                        "throw",
-                        "true",
-                        "try",
-                        "typedef",
-                        "typeid",
-                        "typename",
-                        "uchar",
-                        "uchar2",
-                        "uchar3",
-                        "uchar4",
-                        "uint",
-                        "uint16_t",
-                        "uint2",
-                        "uint3",
-                        "uint32_t",
-                        "uint4",
-                        "uint64_t",
-                        "uint8_t",
-                        "ulong2",
-                        "ulong3",
-                        "ulong4",
-                        "uniform",
-                        "union",
-                        "unsigned",
-                        "ushort",
-                        "ushort2",
-                        "ushort3",
-                        "ushort4",
-                        "using",
-                        "vec",
-                        "vertex",
-                        "virtual",
-                        "virtual",
-                        "void",
-                        "volatile",
-                        "wchar_t",
-                        "while",
-                        "xor",
-                        "xor_eq"};
-
-}  // namespace
-
-Namer::Namer() = default;
-
-Namer::~Namer() = default;
-
-std::string Namer::NameFor(const std::string& name) {
-  // If it's in the name map we can just return it. There are no shadow names
-  // in WGSL so this has to be unique in the WGSL names, and we've already
-  // checked the name collisions with MSL.
-  auto it = name_map_.find(name);
-  if (it != name_map_.end()) {
-    return it->second;
-  }
-
-  std::string ret_name = name;
-  if (std::binary_search(std::begin(kNames), std::end(kNames), ret_name)) {
-    uint32_t i = 0;
-    // Make sure there wasn't already a tint variable with the new name we've
-    // now created.
-    while (true) {
-      ret_name = name + "_tint_" + std::to_string(i);
-      it = name_map_.find(ret_name);
-      if (it == name_map_.end()) {
-        break;
-      }
-      i++;
-    }
-    RegisterRemappedName(ret_name);
-  } else {
-    uint32_t i = 0;
-    // Make sure the ident name wasn't assigned by a remapping.
-    while (true) {
-      auto remap_it = remapped_names_.find(ret_name);
-      if (remap_it == remapped_names_.end()) {
-        break;
-      }
-      ret_name = name + "_" + std::to_string(i);
-      i++;
-    }
-    RegisterRemappedName(ret_name);
-  }
-
-  name_map_[name] = ret_name;
-  return ret_name;
-}
-
-bool Namer::IsMapped(const std::string& name) {
-  auto it = name_map_.find(name);
-  return it != name_map_.end();
-}
-
-void Namer::RegisterRemappedName(const std::string& name) {
-  remapped_names_.insert(name);
-}
-
-}  // namespace msl
-}  // namespace writer
-}  // namespace tint
diff --git a/src/writer/msl/namer.h b/src/writer/msl/namer.h
deleted file mode 100644
index a2e327d..0000000
--- a/src/writer/msl/namer.h
+++ /dev/null
@@ -1,58 +0,0 @@
-// Copyright 2020 The Tint Authors.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-//     http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-#ifndef SRC_WRITER_MSL_NAMER_H_
-#define SRC_WRITER_MSL_NAMER_H_
-
-#include <string>
-#include <unordered_map>
-#include <unordered_set>
-
-namespace tint {
-namespace writer {
-namespace msl {
-
-/// Remaps maps names to avoid reserved words and collisions for MSL.
-class Namer {
- public:
-  /// Constructor
-  Namer();
-  ~Namer();
-
-  /// Returns a sanitized version of `name`
-  /// @param name the name to sanitize
-  /// @returns the sanitized version of `name`
-  std::string NameFor(const std::string& name);
-
-  /// Registers a remapped name.
-  /// @param name the name to register
-  void RegisterRemappedName(const std::string& name);
-
-  /// Returns if the given name has been mapped alread
-  /// @param name the name to check
-  /// @returns true if the name has been mapped
-  bool IsMapped(const std::string& name);
-
- private:
-  /// Map of original name to new name. The two names may be the same.
-  std::unordered_map<std::string, std::string> name_map_;
-  // The list of names taken by the remapper
-  std::unordered_set<std::string> remapped_names_;
-};
-
-}  // namespace msl
-}  // namespace writer
-}  // namespace tint
-
-#endif  // SRC_WRITER_MSL_NAMER_H_
diff --git a/src/writer/msl/namer_test.cc b/src/writer/msl/namer_test.cc
deleted file mode 100644
index 56203a4..0000000
--- a/src/writer/msl/namer_test.cc
+++ /dev/null
@@ -1,304 +0,0 @@
-// Copyright 2020 The Tint Authors.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-//     http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-#include "src/writer/msl/namer.h"
-
-#include "gtest/gtest.h"
-
-namespace tint {
-namespace writer {
-namespace msl {
-namespace {
-
-using MslNamerTest = testing::Test;
-
-TEST_F(MslNamerTest, ReturnsName) {
-  Namer n;
-  EXPECT_EQ("my_name", n.NameFor("my_name"));
-  EXPECT_EQ("my_name", n.NameFor("my_name"));
-}
-
-TEST_F(MslNamerTest, HandlesConflictWithRenamedReservedWordAfterIdentSeen) {
-  Namer n;
-  EXPECT_EQ("float_tint_0", n.NameFor("float_tint_0"));
-  EXPECT_EQ("float_tint_1", n.NameFor("float"));
-  EXPECT_EQ("float_tint_0", n.NameFor("float_tint_0"));
-}
-
-TEST_F(MslNamerTest, HandlesConflictWithRenamedReservedWordBeforeIdentSeen) {
-  Namer n;
-  EXPECT_EQ("float_tint_0", n.NameFor("float"));
-  EXPECT_EQ("float_tint_0_0", n.NameFor("float_tint_0"));
-  EXPECT_EQ("float_tint_0_0_0", n.NameFor("float_tint_0_0"));
-  EXPECT_EQ("float_tint_0_0", n.NameFor("float_tint_0"));
-}
-
-using MslReservedNameTest = testing::TestWithParam<std::string>;
-TEST_P(MslReservedNameTest, Emit) {
-  auto name = GetParam();
-
-  Namer n;
-  EXPECT_EQ(name + "_tint_0", n.NameFor(name));
-}
-INSTANTIATE_TEST_SUITE_P(MslNamerTest,
-                         MslReservedNameTest,
-                         testing::Values(
-                             // c++14 spec
-                             "alignas",
-                             "alignof",
-                             "and",
-                             "and_eq",
-                             "asm",
-                             "auto",
-                             "bitand",
-                             "bitor",
-                             "bool",
-                             "break",
-                             "case",
-                             "catch",
-                             "char",
-                             "char16_t",
-                             "char32_t",
-                             "class",
-                             "compl",
-                             "const",
-                             "const_cast",
-                             "constexpr",
-                             "continue",
-                             "decltype",
-                             "default",
-                             "delete",
-                             "do",
-                             "double",
-                             "dynamic_cast",
-                             "else",
-                             "enum",
-                             "explicit",
-                             "extern",
-                             "extern",
-                             "false",
-                             "final",
-                             "float",
-                             "for",
-                             "friend",
-                             "goto",
-                             "if",
-                             "inline",
-                             "inline",
-                             "int",
-                             "long",
-                             "mutable"
-                             "mutable",
-                             "namespace",
-                             "new",
-                             "noexcept"
-                             "not",
-                             "not_eq",
-                             "nullptr",
-                             "operator",
-                             "or",
-                             "or_eq",
-                             "override",
-                             "private",
-                             "protected",
-                             "public",
-                             "register",
-                             "reinterpret_cast",
-                             "return",
-                             "short",
-                             "signed",
-                             "sizeof",
-                             "static",
-                             "static_assert",
-                             "static_cast",
-                             "struct",
-                             "switch",
-                             "template",
-                             "this",
-                             "thread_local",
-                             "throw",
-                             "true",
-                             "try",
-                             "typedef",
-                             "typeid",
-                             "typename",
-                             "union",
-                             "unsigned",
-                             "using",
-                             "virtual",
-                             "virtual",
-                             "void",
-                             "volatile",
-                             "wchar_t",
-                             "while",
-                             "xor",
-                             "xor_eq",
-
-                             // Metal Spec
-                             "access",
-                             "array",
-                             "array_ref",
-                             "as_type",
-                             "atomic",
-                             "atomic_bool",
-                             "atomic_int",
-                             "atomic_uint",
-                             "bool2",
-                             "bool3",
-                             "bool4",
-                             "buffer",
-                             "char2",
-                             "char3",
-                             "char4",
-                             "const_reference",
-                             "constant",
-                             "depth2d",
-                             "depth2d_array",
-                             "depth2d_ms",
-                             "depth2d_ms_array",
-                             "depthcube",
-                             "depthcube_array",
-                             "device",
-                             "discard_fragment",
-                             "float2",
-                             "float2x2",
-                             "float2x3",
-                             "float2x4",
-                             "float3",
-                             "float3x2",
-                             "float3x3",
-                             "float3x4",
-                             "float4",
-                             "float4x2",
-                             "float4x3",
-                             "float4x4",
-                             "fragment",
-                             "half",
-                             "half2",
-                             "half2x2",
-                             "half2x3",
-                             "half2x4",
-                             "half3",
-                             "half3x2",
-                             "half3x3",
-                             "half3x4",
-                             "half4",
-                             "half4x2",
-                             "half4x3",
-                             "half4x4",
-                             "imageblock",
-                             "int16_t",
-                             "int2",
-                             "int3",
-                             "int32_t",
-                             "int4",
-                             "int64_t",
-                             "int8_t",
-                             "kernel",
-                             "long2",
-                             "long3",
-                             "long4",
-                             "main",   // No functions called main
-                             "metal",  // The namespace
-                             "packed_bool2",
-                             "packed_bool3",
-                             "packed_bool4",
-                             "packed_char2",
-                             "packed_char3",
-                             "packed_char4",
-                             "packed_float2",
-                             "packed_float3",
-                             "packed_float4",
-                             "packed_half2",
-                             "packed_half3",
-                             "packed_half4",
-                             "packed_int2",
-                             "packed_int3",
-                             "packed_int4",
-                             "packed_short2",
-                             "packed_short3",
-                             "packed_short4",
-                             "packed_uchar2",
-                             "packed_uchar3",
-                             "packed_uchar4",
-                             "packed_uint2",
-                             "packed_uint3",
-                             "packed_uint4",
-                             "packed_ushort2",
-                             "packed_ushort3",
-                             "packed_ushort4",
-                             "patch_control_point",
-                             "ptrdiff_t",
-                             "r16snorm",
-                             "r16unorm",
-                             "r8unorm",
-                             "reference",
-                             "rg11b10f",
-                             "rg16snorm",
-                             "rg16unorm",
-                             "rg8snorm",
-                             "rg8unorm",
-                             "rgb10a2",
-                             "rgb9e5",
-                             "rgba16snorm",
-                             "rgba16unorm",
-                             "rgba8snorm",
-                             "rgba8unorm",
-                             "sampler",
-                             "short2",
-                             "short3",
-                             "short4",
-                             "size_t",
-                             "srgba8unorm",
-                             "texture",
-                             "texture1d",
-                             "texture1d_array",
-                             "texture2d",
-                             "texture2d_array",
-                             "texture2d_ms",
-                             "texture2d_ms_array",
-                             "texture3d",
-                             "texture_buffer",
-                             "texturecube",
-                             "texturecube_array",
-                             "thread",
-                             "threadgroup",
-                             "threadgroup_imageblock",
-                             "uchar",
-                             "uchar2",
-                             "uchar3",
-                             "uchar4",
-                             "uint",
-                             "uint16_t",
-                             "uint2",
-                             "uint3",
-                             "uint32_t",
-                             "uint4",
-                             "uint64_t",
-                             "uint8_t",
-                             "ulong2",
-                             "ulong3",
-                             "ulong4",
-                             "uniform",
-                             "ushort",
-                             "ushort2",
-                             "ushort3",
-                             "ushort4",
-                             "vec",
-                             "vertex"));
-
-}  // namespace
-}  // namespace msl
-}  // namespace writer
-}  // namespace tint