| #include <metal_stdlib> | |
| using namespace metal; | |
| struct tint_array_wrapper { | |
| float arr[4]; | |
| }; | |
| int foo() { | |
| return 1; | |
| } | |
| fragment void tint_symbol() { | |
| tint_array_wrapper arr = {.arr={}}; | |
| int const a_save = foo(); | |
| for(; ; ) { | |
| float const x = arr.arr[a_save]; | |
| break; | |
| } | |
| return; | |
| } | |