blob: 0bc1116cde963cce3b204e0b93b6851e01779074 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct Input {
float4 color;
};
struct Output {
float4 color;
};
struct tint_symbol_2 {
float4 color [[user(locn0)]];
};
struct tint_symbol_3 {
float4 color [[color(0)]];
};
Output tint_symbol_inner(Input in) {
Output const tint_symbol_4 = {.color=in.color};
return tint_symbol_4;
}
fragment tint_symbol_3 tint_symbol(tint_symbol_2 tint_symbol_1 [[stage_in]]) {
Input const tint_symbol_5 = {.color=tint_symbol_1.color};
Output const inner_result = tint_symbol_inner(tint_symbol_5);
tint_symbol_3 wrapper_result = {};
wrapper_result.color = inner_result.color;
return wrapper_result;
}