blob: 3f932059be5fb6dd708ef57eef37818484eaa6d4 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void round_52c84d() {
float2 res = rint(float2());
}
float4 vertex_main_inner() {
round_52c84d();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
round_52c84d();
return;
}
kernel void compute_main() {
round_52c84d();
return;
}