blob: 3439a780e98f3d879d369860c2ce3267697bd8ec [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_depth_2d;
[[group(1), binding(1)]] var arg_1 : sampler;
fn textureGather_2e0ed5() {
var res : vec4<f32> = textureGather(arg_0, arg_1, vec2<f32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureGather_2e0ed5();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureGather_2e0ed5();
}
[[stage(compute), workgroup_size(1)]]
fn compute_main() {
textureGather_2e0ed5();
}