blob: 36043aabf09e246b1cf1dd71c0cab0da1c9f170e [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_2d<f32>;
[[group(1), binding(1)]] var arg_1 : sampler;
fn textureSampleBias_6a9113() {
var res : vec4<f32> = textureSampleBias(arg_0, arg_1, vec2<f32>(), 1.0);
}
[[stage(fragment)]]
fn fragment_main() {
textureSampleBias_6a9113();
}