blob: 40dc89e0979ba4e5ec73a00b493cc585805562c2 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_3d<f32>;
[[group(1), binding(1)]] var arg_1 : sampler;
fn textureSampleBias_d3fa1b() {
var res : vec4<f32> = textureSampleBias(arg_0, arg_1, vec3<f32>(), 1.0);
}
[[stage(fragment)]]
fn fragment_main() {
textureSampleBias_d3fa1b();
}