blob: c106d85d4f6b376df7494169f89a93dda1656d13 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_cube_array<f32>;
[[group(1), binding(1)]] var arg_1 : sampler;
fn textureSampleBias_eed7c4() {
var res : vec4<f32> = textureSampleBias(arg_0, arg_1, vec3<f32>(), 1, 1.0);
}
[[stage(fragment)]]
fn fragment_main() {
textureSampleBias_eed7c4();
}