blob: fada6d1b359d6c3c948585f2cd89d9ef8f228354 [file] [log] [blame]
[[group(1), binding(0)]] var t : texture_2d<f32>;
[[group(1), binding(1)]] var s : sampler;
[[stage(fragment)]]
fn main() {
var res : vec4<f32> = textureGather(3, t, s, vec2<f32>());
}