blob: 3c9719c846dfe769f3f87bd84911658c9e8c3d1a [file] [log] [blame]
SKIP: FAILED
struct BinarySearchObject {
int prime_numbers[10];
};
cbuffer cbuffer_x_8 : register(b0, space0) {
uint4 x_8[1];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
int binarySearch_struct_BinarySearchObject_i1_10_1_(inout BinarySearchObject obj) {
int m = 0;
[loop] while (true) {
const float x_91 = asfloat(x_8[0].x);
if ((x_91 > 1.0f)) {
} else {
break;
}
const float x_95 = asfloat(x_8[0].x);
m = int(x_95);
const int x_15 = obj.prime_numbers[m];
if ((x_15 == 1)) {
return 1;
}
}
return 1;
}
void main_1() {
int i = 0;
BinarySearchObject obj_1 = (BinarySearchObject)0;
BinarySearchObject param = (BinarySearchObject)0;
i = 0;
{
[loop] for(; (i < 10); i = (i + 1)) {
if ((i != 3)) {
const int x_18 = i;
const float x_67 = asfloat(x_8[0].x);
if (((x_18 - int(x_67)) == 4)) {
obj_1.prime_numbers[i] = 11;
} else {
if ((i == 6)) {
obj_1.prime_numbers[i] = 17;
}
continue;
}
}
[loop] while (true) {
{
const float x_82 = asfloat(x_8[0].y);
if ((0.0f > x_82)) {
} else {
break;
}
}
}
}
}
param = obj_1;
const int x_26 = binarySearch_struct_BinarySearchObject_i1_10_1_(param);
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
main_out main_inner() {
main_1();
const main_out tint_symbol_2 = {x_GLF_color};
return tint_symbol_2;
}
tint_symbol main() {
const main_out inner_result = main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
return wrapper_result;
}
C:\src\tint\test\Shader@0x0000022E4AE186A0(47,14-25): warning X3557: loop doesn't seem to do anything, consider removing [loop]
C:\src\tint\test\Shader@0x0000022E4AE186A0(47,14-25): warning X3551: infinite loop detected - loop writes no values
C:\src\tint\test\Shader@0x0000022E4AE186A0(47,14-25): warning X3557: loop doesn't seem to do anything, consider removing [loop]
C:\src\tint\test\Shader@0x0000022E4AE186A0(47,14-25): warning X3551: infinite loop detected - loop writes no values
C:\src\tint\test\Shader@0x0000022E4AE186A0(47,14-25): warning X3557: loop doesn't seem to do anything, consider removing [loop]
C:\src\tint\test\Shader@0x0000022E4AE186A0(47,14-25): warning X3551: infinite loop detected - loop writes no values
C:\src\tint\test\Shader@0x0000022E4AE186A0(39,11-32): warning X3550: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
C:\src\tint\test\Shader@0x0000022E4AE186A0(34,12-39): error X3531: can't unroll loops marked with loop attribute