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// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_INSPECTOR_INSPECTOR_H_
#define SRC_INSPECTOR_INSPECTOR_H_
#include <map>
#include <memory>
#include <string>
#include <tuple>
#include <vector>
#include "src/ast/module.h"
#include "src/ast/pipeline_stage.h"
#include "src/inspector/entry_point.h"
#include "src/inspector/scalar.h"
#include "src/namer.h"
namespace tint {
namespace inspector {
/// Container for information about how a resource is bound
struct ResourceBinding {
/// The dimensionality of a texture
enum class TextureDimension {
/// Invalid texture
kNone = -1,
/// 1 dimensional texture
k1d,
/// 1 dimenstional array texture
k1dArray,
/// 2 dimensional texture
k2d,
/// 2 dimensional array texture
k2dArray,
/// 3 dimensional texture
k3d,
/// cube texture
kCube,
/// cube array texture
kCubeArray,
};
/// Component type of the texture's data. Same as the Sampled Type parameter
/// in SPIR-V OpTypeImage.
enum class SampledKind { kUnknown = -1, kFloat, kUInt, kSInt };
/// Bind group the binding belongs
uint32_t bind_group;
/// Identifier to identify this binding within the bind group
uint32_t binding;
/// Minimum size required for this binding, in bytes, if defined.
uint64_t min_buffer_binding_size;
/// Dimensionality of this binding, if defined.
TextureDimension dim;
/// Kind of data being sampled, if defined.
SampledKind sampled_kind;
};
/// Extracts information from a module
class Inspector {
public:
/// Constructor
/// @param module Shader module to extract information from.
/// @param namer the namer to use with the inspector
Inspector(ast::Module& module, Namer* namer);
/// Constructor
/// @param module Shader module to extract information from.
explicit Inspector(ast::Module& module);
~Inspector();
/// @returns error messages from the Inspector
const std::string& error() { return error_; }
/// @returns true if an error was encountered
bool has_error() const { return !error_.empty(); }
/// @returns vector of entry point information
std::vector<EntryPoint> GetEntryPoints();
/// @param entry_point name of the entry point to get the remapped version of
/// @returns the remapped name of the entry point, or the empty string if it
/// isn't a known entry point.
std::string GetRemappedNameForEntryPoint(const std::string& entry_point);
/// @returns map of const_id to initial value
std::map<uint32_t, Scalar> GetConstantIDs();
/// @param entry_point name of the entry point to get information about.
/// @returns vector of all of the bindings for uniform buffers.
std::vector<ResourceBinding> GetUniformBufferResourceBindings(
const std::string& entry_point);
/// @param entry_point name of the entry point to get information about.
/// @returns vector of all of the bindings for storage buffers.
std::vector<ResourceBinding> GetStorageBufferResourceBindings(
const std::string& entry_point);
/// @param entry_point name of the entry point to get information about.
/// @returns vector of all of the bindings for read-only storage buffers.
std::vector<ResourceBinding> GetReadOnlyStorageBufferResourceBindings(
const std::string& entry_point);
/// @param entry_point name of the entry point to get information about.
/// @returns vector of all of the bindings for regular samplers.
std::vector<ResourceBinding> GetSamplerResourceBindings(
const std::string& entry_point);
/// @param entry_point name of the entry point to get information about.
/// @returns vector of all of the bindings for comparison samplers.
std::vector<ResourceBinding> GetComparisonSamplerResourceBindings(
const std::string& entry_point);
/// @param entry_point name of the entry point to get information about.
/// @returns vector of all of the bindings for sampled textures.
std::vector<ResourceBinding> GetSampledTextureResourceBindings(
const std::string& entry_point);
/// @param entry_point name of the entry point to get information about.
/// @returns vector of all of the bindings for multisampled textures.
std::vector<ResourceBinding> GetMultisampledTextureResourceBindings(
const std::string& entry_point);
private:
const ast::Module& module_;
Namer* namer_ = nullptr;
bool namer_is_owned_ = false;
std::string error_;
/// @param name name of the entry point to find
/// @returns a pointer to the entry point if it exists, otherwise returns
/// nullptr and sets the error string.
ast::Function* FindEntryPointByName(const std::string& name);
/// @param entry_point name of the entry point to get information about.
/// @param read_only get only read only if true, otherwise get everything
/// else.
/// @returns vector of all of the bindings for the request storage buffers.
std::vector<ResourceBinding> GetStorageBufferResourceBindingsImpl(
const std::string& entry_point,
bool read_only);
/// @param entry_point name of the entry point to get information about.
/// @param multisampled_only only get multisampled textures if true, otherwise
/// only get sampled textures.
/// @returns vector of all of the bindings for the request storage buffers.
std::vector<ResourceBinding> GetSampledTextureResourceBindingsImpl(
const std::string& entry_point,
bool multisampled_only);
};
} // namespace inspector
} // namespace tint
#endif // SRC_INSPECTOR_INSPECTOR_H_