| #include <metal_stdlib> | |
| using namespace metal; | |
| struct S { | |
| /* 0x0000 */ float f; | |
| }; | |
| struct tint_symbol_2 { | |
| /* 0x0000 */ S arr[1]; | |
| }; | |
| struct tint_symbol_4 { | |
| /* 0x0000 */ S arr[1]; | |
| }; | |
| kernel void tint_symbol(device tint_symbol_2* tint_symbol_1 [[buffer(0)]], const device tint_symbol_4* tint_symbol_3 [[buffer(1)]]) { | |
| (*(tint_symbol_1)).arr[0] = (*(tint_symbol_3)).arr[0]; | |
| return; | |
| } | |