blob: d4fe506b6c22516f50a45d5325e8f837fe56e817 [file] [log] [blame]
#version 310 es
precision mediump float;
struct u_block {
vec4 inner[4];
};
layout(binding = 0) uniform u_block_1 {
vec4 inner[4];
} u;
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void tint_symbol() {
vec4 x[4] = u.inner;
return;
}
void main() {
tint_symbol();
}