#include <metal_stdlib> | |
using namespace metal; | |
struct tint_array_wrapper { | |
/* 0x0000 */ float4 arr[4]; | |
}; | |
kernel void tint_symbol(const constant tint_array_wrapper* tint_symbol_1 [[buffer(0)]]) { | |
tint_array_wrapper const x = *(tint_symbol_1); | |
return; | |
} | |