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tint
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b1d2b84f7dcbe753f625c17885866233732e3148
/
.
/
test
/
buffer
/
uniform
/
types
/
struct.wgsl.expected.msl
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#include
<metal_stdlib>
using
namespace
metal
;
struct
Inner
{
/* 0x0000 */
float
f
;
};
struct
S
{
/* 0x0000 */
Inner
inner
;
};
kernel
void
tint_symbol
(
const
constant S
*
tint_symbol_1
[[
buffer
(
0
)]])
{
S
const
x
=
*(
tint_symbol_1
);
return
;
}