| #include <metal_stdlib> | |
| using namespace metal; | |
| struct S { | |
| float a; | |
| }; | |
| struct tint_array_wrapper { | |
| float arr[4]; | |
| }; | |
| constant bool bool_let = bool(); | |
| constant int i32_let = int(); | |
| constant uint u32_let = uint(); | |
| constant float f32_let = float(); | |
| constant int2 v2i32_let = int2(); | |
| constant uint3 v3u32_let = uint3(); | |
| constant float4 v4f32_let = float4(); | |
| constant float3x4 m3x4_let = float3x4(); | |
| constant tint_array_wrapper arr_let = {.arr={}}; | |
| constant S struct_let = {}; | |
| kernel void tint_symbol() { | |
| return; | |
| } | |