| #version 310 es |
| precision mediump float; |
| |
| float[4] f1() { |
| float tint_symbol_1[4] = float[4](0.0f, 0.0f, 0.0f, 0.0f); |
| return tint_symbol_1; |
| } |
| |
| float[3][4] f2() { |
| float tint_symbol_2[3][4] = float[3][4](f1(), f1(), f1()); |
| return tint_symbol_2; |
| } |
| |
| float[2][3][4] f3() { |
| float tint_symbol_3[2][3][4] = float[2][3][4](f2(), f2()); |
| return tint_symbol_3; |
| } |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void tint_symbol() { |
| float a1[4] = f1(); |
| float a2[3][4] = f2(); |
| float a3[2][3][4] = f3(); |
| return; |
| } |
| void main() { |
| tint_symbol(); |
| } |
| |
| |