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/
tint
/
b4cd255c6ecc8db6d49274b8de378b33c478c629
/
.
/
test
/
benchmark
/
simple_fragment.wgsl
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struct
Input
{
@location
(
0
)
color
:
vec4
<f32>
;
};
struct
Output
{
@location
(
0
)
color
:
vec4
<f32>
;
};
@stage
(
fragment
)
fn main
(
in
:
Input
)
->
Output
{
return
Output
(
in
.
color
);
}