blob: 41368eba97b6f4fb8614cd19d59c1884b0dfd91b [file] [log] [blame]
struct Input {
@location(0)
position : vec4<f32>;
}
struct Output {
@builtin(position)
position : vec4<f32>;
}
@stage(vertex)
fn main(in : Input) -> Output {
return Output(in.position);
}