| #version 310 es | |
| precision mediump float; | |
| struct tint_symbol_block { | |
| float inner[4]; | |
| }; | |
| layout (binding = 0) buffer tint_symbol_block_1 { | |
| float inner[4]; | |
| } tint_symbol; | |
| layout (binding = 1) buffer tint_symbol_block_2 { | |
| float inner[4]; | |
| } tint_symbol_1; | |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
| void tint_symbol_2() { | |
| tint_symbol_1.inner = tint_symbol.inner; | |
| return; | |
| } | |
| void main() { | |
| tint_symbol_2(); | |
| } | |