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dawn
/
tint
/
b4cd255c6ecc8db6d49274b8de378b33c478c629
/
.
/
test
/
buffer
/
storage
/
types
/
vec3.wgsl.expected.hlsl
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ByteAddressBuffer
tint_symbol
:
register
(
t0
,
space0
);
RWByteAddressBuffer
tint_symbol_1
:
register
(
u1
,
space0
);
[
numthreads
(
1
,
1
,
1
)]
void
main
()
{
tint_symbol_1
.
Store3
(
0u
,
asuint
(
tint_symbol
.
Load3
(
0u
)));
return
;
}