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tint
/
b4cd255c6ecc8db6d49274b8de378b33c478c629
/
.
/
test
/
expressions
/
type_ctor
/
mat3x2
/
explicit
/
vectors
/
f32.wgsl.expected.hlsl
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[
numthreads
(
1
,
1
,
1
)]
void
unused_entry_point
()
{
return
;
}
static
const
float3x2 m
=
float3x2
(
float2
(
0.0f
,
1.0f
),
float2
(
2.0f
,
3.0f
),
float2
(
4.0f
,
5.0f
));