| SKIP: FAILED |
| |
| #version 310 es |
| precision mediump float; |
| |
| uniform highp writeonly image1D t_rgba8unorm; |
| uniform highp writeonly image1D t_rgba8snorm; |
| uniform highp writeonly uimage1D t_rgba8uint; |
| uniform highp writeonly iimage1D t_rgba8sint; |
| uniform highp writeonly uimage1D t_rgba16uint; |
| uniform highp writeonly iimage1D t_rgba16sint; |
| uniform highp writeonly image1D t_rgba16float; |
| uniform highp writeonly uimage1D t_r32uint; |
| uniform highp writeonly iimage1D t_r32sint; |
| uniform highp writeonly image1D t_r32float; |
| uniform highp writeonly uimage1D t_rg32uint; |
| uniform highp writeonly iimage1D t_rg32sint; |
| uniform highp writeonly image1D t_rg32float; |
| uniform highp writeonly uimage1D t_rgba32uint; |
| uniform highp writeonly iimage1D t_rgba32sint; |
| uniform highp writeonly image1D t_rgba32float; |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void tint_symbol() { |
| return; |
| } |
| void main() { |
| tint_symbol(); |
| } |
| |
| |
| Error parsing GLSL shader: |
| ERROR: 0:4: 'image1D' : Reserved word. |
| ERROR: 0:4: '' : compilation terminated |
| ERROR: 2 compilation errors. No code generated. |
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