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// Copyright 2021 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/transform/canonicalize_entry_point_io.h"
#include "src/transform/test_helper.h"
namespace tint {
namespace transform {
namespace {
using CanonicalizeEntryPointIOTest = TransformTest;
TEST_F(CanonicalizeEntryPointIOTest, Error_MissingTransformData) {
auto* src = "";
auto* expect =
"error: missing transform data for "
"tint::transform::CanonicalizeEntryPointIO";
auto got = Run<CanonicalizeEntryPointIO>(src);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, NoShaderIO) {
// Test that we do not introduce wrapper functions when there is no shader IO
// to process.
auto* src = R"(
[[stage(fragment)]]
fn frag_main() {
}
[[stage(compute), workgroup_size(1)]]
fn comp_main() {
}
)";
auto* expect = src;
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kMsl);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, Parameters_Spirv) {
auto* src = R"(
[[stage(fragment)]]
fn frag_main([[location(1)]] loc1 : f32,
[[location(2)]] loc2 : vec4<u32>,
[[builtin(position)]] coord : vec4<f32>) {
var col : f32 = (coord.x * loc1);
}
)";
auto* expect = R"(
[[location(1), internal(disable_validation__ignore_storage_class)]] var<in> loc1_1 : f32;
[[location(2), interpolate(flat), internal(disable_validation__ignore_storage_class)]] var<in> loc2_1 : vec4<u32>;
[[builtin(position), internal(disable_validation__ignore_storage_class)]] var<in> coord_1 : vec4<f32>;
fn frag_main_inner(loc1 : f32, loc2 : vec4<u32>, coord : vec4<f32>) {
var col : f32 = (coord.x * loc1);
}
[[stage(fragment)]]
fn frag_main() {
frag_main_inner(loc1_1, loc2_1, coord_1);
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kSpirv);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, Parameters_Msl) {
auto* src = R"(
[[stage(fragment)]]
fn frag_main([[location(1)]] loc1 : f32,
[[location(2)]] loc2 : vec4<u32>,
[[builtin(position)]] coord : vec4<f32>) {
var col : f32 = (coord.x * loc1);
}
)";
auto* expect = R"(
struct tint_symbol_1 {
[[location(1)]]
loc1 : f32;
[[location(2)]]
loc2 : vec4<u32>;
};
fn frag_main_inner(loc1 : f32, loc2 : vec4<u32>, coord : vec4<f32>) {
var col : f32 = (coord.x * loc1);
}
[[stage(fragment)]]
fn frag_main([[builtin(position)]] coord : vec4<f32>, tint_symbol : tint_symbol_1) {
frag_main_inner(tint_symbol.loc1, tint_symbol.loc2, coord);
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kMsl);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, Parameters_Hlsl) {
auto* src = R"(
[[stage(fragment)]]
fn frag_main([[location(1)]] loc1 : f32,
[[location(2)]] loc2 : vec4<u32>,
[[builtin(position)]] coord : vec4<f32>) {
var col : f32 = (coord.x * loc1);
}
)";
auto* expect = R"(
struct tint_symbol_1 {
[[location(1)]]
loc1 : f32;
[[location(2)]]
loc2 : vec4<u32>;
[[builtin(position)]]
coord : vec4<f32>;
};
fn frag_main_inner(loc1 : f32, loc2 : vec4<u32>, coord : vec4<f32>) {
var col : f32 = (coord.x * loc1);
}
[[stage(fragment)]]
fn frag_main(tint_symbol : tint_symbol_1) {
frag_main_inner(tint_symbol.loc1, tint_symbol.loc2, tint_symbol.coord);
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kHlsl);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, Parameter_TypeAlias) {
auto* src = R"(
type myf32 = f32;
[[stage(fragment)]]
fn frag_main([[location(1)]] loc1 : myf32) {
var x : myf32 = loc1;
}
)";
auto* expect = R"(
type myf32 = f32;
struct tint_symbol_1 {
[[location(1)]]
loc1 : myf32;
};
fn frag_main_inner(loc1 : myf32) {
var x : myf32 = loc1;
}
[[stage(fragment)]]
fn frag_main(tint_symbol : tint_symbol_1) {
frag_main_inner(tint_symbol.loc1);
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kMsl);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, StructParameters_Spirv) {
auto* src = R"(
struct FragBuiltins {
[[builtin(position)]] coord : vec4<f32>;
};
struct FragLocations {
[[location(1)]] loc1 : f32;
[[location(2)]] loc2 : vec4<u32>;
};
[[stage(fragment)]]
fn frag_main([[location(0)]] loc0 : f32,
locations : FragLocations,
builtins : FragBuiltins) {
var col : f32 = ((builtins.coord.x * locations.loc1) + loc0);
}
)";
auto* expect = R"(
[[location(0), internal(disable_validation__ignore_storage_class)]] var<in> loc0_1 : f32;
[[location(1), internal(disable_validation__ignore_storage_class)]] var<in> loc1_1 : f32;
[[location(2), interpolate(flat), internal(disable_validation__ignore_storage_class)]] var<in> loc2_1 : vec4<u32>;
[[builtin(position), internal(disable_validation__ignore_storage_class)]] var<in> coord_1 : vec4<f32>;
struct FragBuiltins {
coord : vec4<f32>;
};
struct FragLocations {
loc1 : f32;
loc2 : vec4<u32>;
};
fn frag_main_inner(loc0 : f32, locations : FragLocations, builtins : FragBuiltins) {
var col : f32 = ((builtins.coord.x * locations.loc1) + loc0);
}
[[stage(fragment)]]
fn frag_main() {
frag_main_inner(loc0_1, FragLocations(loc1_1, loc2_1), FragBuiltins(coord_1));
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kSpirv);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, StructParameters_kMsl) {
auto* src = R"(
struct FragBuiltins {
[[builtin(position)]] coord : vec4<f32>;
};
struct FragLocations {
[[location(1)]] loc1 : f32;
[[location(2)]] loc2 : vec4<u32>;
};
[[stage(fragment)]]
fn frag_main([[location(0)]] loc0 : f32,
locations : FragLocations,
builtins : FragBuiltins) {
var col : f32 = ((builtins.coord.x * locations.loc1) + loc0);
}
)";
auto* expect = R"(
struct FragBuiltins {
coord : vec4<f32>;
};
struct FragLocations {
loc1 : f32;
loc2 : vec4<u32>;
};
struct tint_symbol_1 {
[[location(0)]]
loc0 : f32;
[[location(1)]]
loc1 : f32;
[[location(2)]]
loc2 : vec4<u32>;
};
fn frag_main_inner(loc0 : f32, locations : FragLocations, builtins : FragBuiltins) {
var col : f32 = ((builtins.coord.x * locations.loc1) + loc0);
}
[[stage(fragment)]]
fn frag_main([[builtin(position)]] coord : vec4<f32>, tint_symbol : tint_symbol_1) {
frag_main_inner(tint_symbol.loc0, FragLocations(tint_symbol.loc1, tint_symbol.loc2), FragBuiltins(coord));
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kMsl);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, StructParameters_Hlsl) {
auto* src = R"(
struct FragBuiltins {
[[builtin(position)]] coord : vec4<f32>;
};
struct FragLocations {
[[location(1)]] loc1 : f32;
[[location(2)]] loc2 : vec4<u32>;
};
[[stage(fragment)]]
fn frag_main([[location(0)]] loc0 : f32,
locations : FragLocations,
builtins : FragBuiltins) {
var col : f32 = ((builtins.coord.x * locations.loc1) + loc0);
}
)";
auto* expect = R"(
struct FragBuiltins {
coord : vec4<f32>;
};
struct FragLocations {
loc1 : f32;
loc2 : vec4<u32>;
};
struct tint_symbol_1 {
[[location(0)]]
loc0 : f32;
[[location(1)]]
loc1 : f32;
[[location(2)]]
loc2 : vec4<u32>;
[[builtin(position)]]
coord : vec4<f32>;
};
fn frag_main_inner(loc0 : f32, locations : FragLocations, builtins : FragBuiltins) {
var col : f32 = ((builtins.coord.x * locations.loc1) + loc0);
}
[[stage(fragment)]]
fn frag_main(tint_symbol : tint_symbol_1) {
frag_main_inner(tint_symbol.loc0, FragLocations(tint_symbol.loc1, tint_symbol.loc2), FragBuiltins(tint_symbol.coord));
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kHlsl);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, Return_NonStruct_Spirv) {
auto* src = R"(
[[stage(fragment)]]
fn frag_main() -> [[builtin(frag_depth)]] f32 {
return 1.0;
}
)";
auto* expect = R"(
[[builtin(frag_depth), internal(disable_validation__ignore_storage_class)]] var<out> value : f32;
fn frag_main_inner() -> f32 {
return 1.0;
}
[[stage(fragment)]]
fn frag_main() {
let inner_result = frag_main_inner();
value = inner_result;
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kSpirv);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, Return_NonStruct_Msl) {
auto* src = R"(
[[stage(fragment)]]
fn frag_main() -> [[builtin(frag_depth)]] f32 {
return 1.0;
}
)";
auto* expect = R"(
struct tint_symbol {
[[builtin(frag_depth)]]
value : f32;
};
fn frag_main_inner() -> f32 {
return 1.0;
}
[[stage(fragment)]]
fn frag_main() -> tint_symbol {
let inner_result = frag_main_inner();
var wrapper_result : tint_symbol;
wrapper_result.value = inner_result;
return wrapper_result;
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kMsl);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, Return_NonStruct_Hlsl) {
auto* src = R"(
[[stage(fragment)]]
fn frag_main() -> [[builtin(frag_depth)]] f32 {
return 1.0;
}
)";
auto* expect = R"(
struct tint_symbol {
[[builtin(frag_depth)]]
value : f32;
};
fn frag_main_inner() -> f32 {
return 1.0;
}
[[stage(fragment)]]
fn frag_main() -> tint_symbol {
let inner_result = frag_main_inner();
var wrapper_result : tint_symbol;
wrapper_result.value = inner_result;
return wrapper_result;
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kHlsl);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, Return_Struct_Spirv) {
auto* src = R"(
struct FragOutput {
[[location(0)]] color : vec4<f32>;
[[builtin(frag_depth)]] depth : f32;
[[builtin(sample_mask)]] mask : u32;
};
[[stage(fragment)]]
fn frag_main() -> FragOutput {
var output : FragOutput;
output.depth = 1.0;
output.mask = 7u;
output.color = vec4<f32>(0.5, 0.5, 0.5, 1.0);
return output;
}
)";
auto* expect = R"(
[[location(0), internal(disable_validation__ignore_storage_class)]] var<out> color_1 : vec4<f32>;
[[builtin(frag_depth), internal(disable_validation__ignore_storage_class)]] var<out> depth_1 : f32;
[[builtin(sample_mask), internal(disable_validation__ignore_storage_class)]] var<out> mask_1 : u32;
struct FragOutput {
color : vec4<f32>;
depth : f32;
mask : u32;
};
fn frag_main_inner() -> FragOutput {
var output : FragOutput;
output.depth = 1.0;
output.mask = 7u;
output.color = vec4<f32>(0.5, 0.5, 0.5, 1.0);
return output;
}
[[stage(fragment)]]
fn frag_main() {
let inner_result = frag_main_inner();
color_1 = inner_result.color;
depth_1 = inner_result.depth;
mask_1 = inner_result.mask;
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kSpirv);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, Return_Struct_Msl) {
auto* src = R"(
struct FragOutput {
[[location(0)]] color : vec4<f32>;
[[builtin(frag_depth)]] depth : f32;
[[builtin(sample_mask)]] mask : u32;
};
[[stage(fragment)]]
fn frag_main() -> FragOutput {
var output : FragOutput;
output.depth = 1.0;
output.mask = 7u;
output.color = vec4<f32>(0.5, 0.5, 0.5, 1.0);
return output;
}
)";
auto* expect = R"(
struct FragOutput {
color : vec4<f32>;
depth : f32;
mask : u32;
};
struct tint_symbol {
[[location(0)]]
color : vec4<f32>;
[[builtin(frag_depth)]]
depth : f32;
[[builtin(sample_mask)]]
mask : u32;
};
fn frag_main_inner() -> FragOutput {
var output : FragOutput;
output.depth = 1.0;
output.mask = 7u;
output.color = vec4<f32>(0.5, 0.5, 0.5, 1.0);
return output;
}
[[stage(fragment)]]
fn frag_main() -> tint_symbol {
let inner_result = frag_main_inner();
var wrapper_result : tint_symbol;
wrapper_result.color = inner_result.color;
wrapper_result.depth = inner_result.depth;
wrapper_result.mask = inner_result.mask;
return wrapper_result;
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kMsl);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, Return_Struct_Hlsl) {
auto* src = R"(
struct FragOutput {
[[location(0)]] color : vec4<f32>;
[[builtin(frag_depth)]] depth : f32;
[[builtin(sample_mask)]] mask : u32;
};
[[stage(fragment)]]
fn frag_main() -> FragOutput {
var output : FragOutput;
output.depth = 1.0;
output.mask = 7u;
output.color = vec4<f32>(0.5, 0.5, 0.5, 1.0);
return output;
}
)";
auto* expect = R"(
struct FragOutput {
color : vec4<f32>;
depth : f32;
mask : u32;
};
struct tint_symbol {
[[location(0)]]
color : vec4<f32>;
[[builtin(frag_depth)]]
depth : f32;
[[builtin(sample_mask)]]
mask : u32;
};
fn frag_main_inner() -> FragOutput {
var output : FragOutput;
output.depth = 1.0;
output.mask = 7u;
output.color = vec4<f32>(0.5, 0.5, 0.5, 1.0);
return output;
}
[[stage(fragment)]]
fn frag_main() -> tint_symbol {
let inner_result = frag_main_inner();
var wrapper_result : tint_symbol;
wrapper_result.color = inner_result.color;
wrapper_result.depth = inner_result.depth;
wrapper_result.mask = inner_result.mask;
return wrapper_result;
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kHlsl);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest,
StructParameters_SharedDeviceFunction_Spirv) {
auto* src = R"(
struct FragmentInput {
[[location(0)]] value : f32;
[[location(1)]] mul : f32;
};
fn foo(x : FragmentInput) -> f32 {
return x.value * x.mul;
}
[[stage(fragment)]]
fn frag_main1(inputs : FragmentInput) {
var x : f32 = foo(inputs);
}
[[stage(fragment)]]
fn frag_main2(inputs : FragmentInput) {
var x : f32 = foo(inputs);
}
)";
auto* expect = R"(
[[location(0), internal(disable_validation__ignore_storage_class)]] var<in> value_1 : f32;
[[location(1), internal(disable_validation__ignore_storage_class)]] var<in> mul_1 : f32;
[[location(0), internal(disable_validation__ignore_storage_class)]] var<in> value_2 : f32;
[[location(1), internal(disable_validation__ignore_storage_class)]] var<in> mul_2 : f32;
struct FragmentInput {
value : f32;
mul : f32;
};
fn foo(x : FragmentInput) -> f32 {
return (x.value * x.mul);
}
fn frag_main1_inner(inputs : FragmentInput) {
var x : f32 = foo(inputs);
}
[[stage(fragment)]]
fn frag_main1() {
frag_main1_inner(FragmentInput(value_1, mul_1));
}
fn frag_main2_inner(inputs : FragmentInput) {
var x : f32 = foo(inputs);
}
[[stage(fragment)]]
fn frag_main2() {
frag_main2_inner(FragmentInput(value_2, mul_2));
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kSpirv);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest,
StructParameters_SharedDeviceFunction_Msl) {
auto* src = R"(
struct FragmentInput {
[[location(0)]] value : f32;
[[location(1)]] mul : f32;
};
fn foo(x : FragmentInput) -> f32 {
return x.value * x.mul;
}
[[stage(fragment)]]
fn frag_main1(inputs : FragmentInput) {
var x : f32 = foo(inputs);
}
[[stage(fragment)]]
fn frag_main2(inputs : FragmentInput) {
var x : f32 = foo(inputs);
}
)";
auto* expect = R"(
struct FragmentInput {
value : f32;
mul : f32;
};
fn foo(x : FragmentInput) -> f32 {
return (x.value * x.mul);
}
struct tint_symbol_1 {
[[location(0)]]
value : f32;
[[location(1)]]
mul : f32;
};
fn frag_main1_inner(inputs : FragmentInput) {
var x : f32 = foo(inputs);
}
[[stage(fragment)]]
fn frag_main1(tint_symbol : tint_symbol_1) {
frag_main1_inner(FragmentInput(tint_symbol.value, tint_symbol.mul));
}
struct tint_symbol_3 {
[[location(0)]]
value : f32;
[[location(1)]]
mul : f32;
};
fn frag_main2_inner(inputs : FragmentInput) {
var x : f32 = foo(inputs);
}
[[stage(fragment)]]
fn frag_main2(tint_symbol_2 : tint_symbol_3) {
frag_main2_inner(FragmentInput(tint_symbol_2.value, tint_symbol_2.mul));
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kMsl);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest,
StructParameters_SharedDeviceFunction_Hlsl) {
auto* src = R"(
struct FragmentInput {
[[location(0)]] value : f32;
[[location(1)]] mul : f32;
};
fn foo(x : FragmentInput) -> f32 {
return x.value * x.mul;
}
[[stage(fragment)]]
fn frag_main1(inputs : FragmentInput) {
var x : f32 = foo(inputs);
}
[[stage(fragment)]]
fn frag_main2(inputs : FragmentInput) {
var x : f32 = foo(inputs);
}
)";
auto* expect = R"(
struct FragmentInput {
value : f32;
mul : f32;
};
fn foo(x : FragmentInput) -> f32 {
return (x.value * x.mul);
}
struct tint_symbol_1 {
[[location(0)]]
value : f32;
[[location(1)]]
mul : f32;
};
fn frag_main1_inner(inputs : FragmentInput) {
var x : f32 = foo(inputs);
}
[[stage(fragment)]]
fn frag_main1(tint_symbol : tint_symbol_1) {
frag_main1_inner(FragmentInput(tint_symbol.value, tint_symbol.mul));
}
struct tint_symbol_3 {
[[location(0)]]
value : f32;
[[location(1)]]
mul : f32;
};
fn frag_main2_inner(inputs : FragmentInput) {
var x : f32 = foo(inputs);
}
[[stage(fragment)]]
fn frag_main2(tint_symbol_2 : tint_symbol_3) {
frag_main2_inner(FragmentInput(tint_symbol_2.value, tint_symbol_2.mul));
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kHlsl);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, Struct_ModuleScopeVariable) {
auto* src = R"(
struct FragmentInput {
[[location(0)]] col1 : f32;
[[location(1)]] col2 : f32;
};
var<private> global_inputs : FragmentInput;
fn foo() -> f32 {
return global_inputs.col1 * 0.5;
}
fn bar() -> f32 {
return global_inputs.col2 * 2.0;
}
[[stage(fragment)]]
fn frag_main1(inputs : FragmentInput) {
global_inputs = inputs;
var r : f32 = foo();
var g : f32 = bar();
}
)";
auto* expect = R"(
struct FragmentInput {
col1 : f32;
col2 : f32;
};
var<private> global_inputs : FragmentInput;
fn foo() -> f32 {
return (global_inputs.col1 * 0.5);
}
fn bar() -> f32 {
return (global_inputs.col2 * 2.0);
}
struct tint_symbol_1 {
[[location(0)]]
col1 : f32;
[[location(1)]]
col2 : f32;
};
fn frag_main1_inner(inputs : FragmentInput) {
global_inputs = inputs;
var r : f32 = foo();
var g : f32 = bar();
}
[[stage(fragment)]]
fn frag_main1(tint_symbol : tint_symbol_1) {
frag_main1_inner(FragmentInput(tint_symbol.col1, tint_symbol.col2));
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kMsl);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, Struct_TypeAliases) {
auto* src = R"(
type myf32 = f32;
struct FragmentInput {
[[location(0)]] col1 : myf32;
[[location(1)]] col2 : myf32;
};
struct FragmentOutput {
[[location(0)]] col1 : myf32;
[[location(1)]] col2 : myf32;
};
type MyFragmentInput = FragmentInput;
type MyFragmentOutput = FragmentOutput;
fn foo(x : MyFragmentInput) -> myf32 {
return x.col1;
}
[[stage(fragment)]]
fn frag_main(inputs : MyFragmentInput) -> MyFragmentOutput {
var x : myf32 = foo(inputs);
return MyFragmentOutput(x, inputs.col2);
}
)";
auto* expect = R"(
type myf32 = f32;
struct FragmentInput {
col1 : myf32;
col2 : myf32;
};
struct FragmentOutput {
col1 : myf32;
col2 : myf32;
};
type MyFragmentInput = FragmentInput;
type MyFragmentOutput = FragmentOutput;
fn foo(x : MyFragmentInput) -> myf32 {
return x.col1;
}
struct tint_symbol_1 {
[[location(0)]]
col1 : myf32;
[[location(1)]]
col2 : myf32;
};
struct tint_symbol_2 {
[[location(0)]]
col1 : myf32;
[[location(1)]]
col2 : myf32;
};
fn frag_main_inner(inputs : MyFragmentInput) -> MyFragmentOutput {
var x : myf32 = foo(inputs);
return MyFragmentOutput(x, inputs.col2);
}
[[stage(fragment)]]
fn frag_main(tint_symbol : tint_symbol_1) -> tint_symbol_2 {
let inner_result = frag_main_inner(MyFragmentInput(tint_symbol.col1, tint_symbol.col2));
var wrapper_result : tint_symbol_2;
wrapper_result.col1 = inner_result.col1;
wrapper_result.col2 = inner_result.col2;
return wrapper_result;
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kMsl);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, InterpolateAttributes) {
auto* src = R"(
struct VertexOut {
[[builtin(position)]] pos : vec4<f32>;
[[location(1), interpolate(flat)]] loc1: f32;
[[location(2), interpolate(linear, sample)]] loc2 : f32;
[[location(3), interpolate(perspective, centroid)]] loc3 : f32;
};
struct FragmentIn {
[[location(1), interpolate(flat)]] loc1: f32;
[[location(2), interpolate(linear, sample)]] loc2 : f32;
};
[[stage(vertex)]]
fn vert_main() -> VertexOut {
return VertexOut();
}
[[stage(fragment)]]
fn frag_main(inputs : FragmentIn,
[[location(3), interpolate(perspective, centroid)]] loc3 : f32) {
let x = inputs.loc1 + inputs.loc2 + loc3;
}
)";
auto* expect = R"(
struct VertexOut {
pos : vec4<f32>;
loc1 : f32;
loc2 : f32;
loc3 : f32;
};
struct FragmentIn {
loc1 : f32;
loc2 : f32;
};
struct tint_symbol {
[[location(1), interpolate(flat)]]
loc1 : f32;
[[location(2), interpolate(linear, sample)]]
loc2 : f32;
[[location(3), interpolate(perspective, centroid)]]
loc3 : f32;
[[builtin(position)]]
pos : vec4<f32>;
};
fn vert_main_inner() -> VertexOut {
return VertexOut();
}
[[stage(vertex)]]
fn vert_main() -> tint_symbol {
let inner_result = vert_main_inner();
var wrapper_result : tint_symbol;
wrapper_result.pos = inner_result.pos;
wrapper_result.loc1 = inner_result.loc1;
wrapper_result.loc2 = inner_result.loc2;
wrapper_result.loc3 = inner_result.loc3;
return wrapper_result;
}
struct tint_symbol_2 {
[[location(1), interpolate(flat)]]
loc1 : f32;
[[location(2), interpolate(linear, sample)]]
loc2 : f32;
[[location(3), interpolate(perspective, centroid)]]
loc3 : f32;
};
fn frag_main_inner(inputs : FragmentIn, loc3 : f32) {
let x = ((inputs.loc1 + inputs.loc2) + loc3);
}
[[stage(fragment)]]
fn frag_main(tint_symbol_1 : tint_symbol_2) {
frag_main_inner(FragmentIn(tint_symbol_1.loc1, tint_symbol_1.loc2), tint_symbol_1.loc3);
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kHlsl);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, InterpolateAttributes_Integers_Spirv) {
// Test that we add a Flat attribute to integers that are vertex outputs and
// fragment inputs, but not vertex inputs or fragment outputs.
auto* src = R"(
struct VertexIn {
[[location(0)]] i : i32;
[[location(1)]] u : u32;
[[location(2)]] vi : vec4<i32>;
[[location(3)]] vu : vec4<u32>;
};
struct VertexOut {
[[location(0)]] i : i32;
[[location(1)]] u : u32;
[[location(2)]] vi : vec4<i32>;
[[location(3)]] vu : vec4<u32>;
[[builtin(position)]] pos : vec4<f32>;
};
struct FragmentInterface {
[[location(0)]] i : i32;
[[location(1)]] u : u32;
[[location(2)]] vi : vec4<i32>;
[[location(3)]] vu : vec4<u32>;
};
[[stage(vertex)]]
fn vert_main(in : VertexIn) -> VertexOut {
return VertexOut(in.i, in.u, in.vi, in.vu, vec4<f32>());
}
[[stage(fragment)]]
fn frag_main(inputs : FragmentInterface) -> FragmentInterface {
return inputs;
}
)";
auto* expect =
R"(
[[location(0), internal(disable_validation__ignore_storage_class)]] var<in> i_1 : i32;
[[location(1), internal(disable_validation__ignore_storage_class)]] var<in> u_1 : u32;
[[location(2), internal(disable_validation__ignore_storage_class)]] var<in> vi_1 : vec4<i32>;
[[location(3), internal(disable_validation__ignore_storage_class)]] var<in> vu_1 : vec4<u32>;
[[location(0), interpolate(flat), internal(disable_validation__ignore_storage_class)]] var<out> i_2 : i32;
[[location(1), interpolate(flat), internal(disable_validation__ignore_storage_class)]] var<out> u_2 : u32;
[[location(2), interpolate(flat), internal(disable_validation__ignore_storage_class)]] var<out> vi_2 : vec4<i32>;
[[location(3), interpolate(flat), internal(disable_validation__ignore_storage_class)]] var<out> vu_2 : vec4<u32>;
[[builtin(position), internal(disable_validation__ignore_storage_class)]] var<out> pos_1 : vec4<f32>;
[[location(0), interpolate(flat), internal(disable_validation__ignore_storage_class)]] var<in> i_3 : i32;
[[location(1), interpolate(flat), internal(disable_validation__ignore_storage_class)]] var<in> u_3 : u32;
[[location(2), interpolate(flat), internal(disable_validation__ignore_storage_class)]] var<in> vi_3 : vec4<i32>;
[[location(3), interpolate(flat), internal(disable_validation__ignore_storage_class)]] var<in> vu_3 : vec4<u32>;
[[location(0), internal(disable_validation__ignore_storage_class)]] var<out> i_4 : i32;
[[location(1), internal(disable_validation__ignore_storage_class)]] var<out> u_4 : u32;
[[location(2), internal(disable_validation__ignore_storage_class)]] var<out> vi_4 : vec4<i32>;
[[location(3), internal(disable_validation__ignore_storage_class)]] var<out> vu_4 : vec4<u32>;
struct VertexIn {
i : i32;
u : u32;
vi : vec4<i32>;
vu : vec4<u32>;
};
struct VertexOut {
i : i32;
u : u32;
vi : vec4<i32>;
vu : vec4<u32>;
pos : vec4<f32>;
};
struct FragmentInterface {
i : i32;
u : u32;
vi : vec4<i32>;
vu : vec4<u32>;
};
fn vert_main_inner(in : VertexIn) -> VertexOut {
return VertexOut(in.i, in.u, in.vi, in.vu, vec4<f32>());
}
[[stage(vertex)]]
fn vert_main() {
let inner_result = vert_main_inner(VertexIn(i_1, u_1, vi_1, vu_1));
i_2 = inner_result.i;
u_2 = inner_result.u;
vi_2 = inner_result.vi;
vu_2 = inner_result.vu;
pos_1 = inner_result.pos;
}
fn frag_main_inner(inputs : FragmentInterface) -> FragmentInterface {
return inputs;
}
[[stage(fragment)]]
fn frag_main() {
let inner_result_1 = frag_main_inner(FragmentInterface(i_3, u_3, vi_3, vu_3));
i_4 = inner_result_1.i;
u_4 = inner_result_1.u;
vi_4 = inner_result_1.vi;
vu_4 = inner_result_1.vu;
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kSpirv);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, InvariantAttributes) {
auto* src = R"(
struct VertexOut {
[[builtin(position), invariant]] pos : vec4<f32>;
};
[[stage(vertex)]]
fn main1() -> VertexOut {
return VertexOut();
}
[[stage(vertex)]]
fn main2() -> [[builtin(position), invariant]] vec4<f32> {
return vec4<f32>();
}
)";
auto* expect = R"(
struct VertexOut {
pos : vec4<f32>;
};
struct tint_symbol {
[[builtin(position), invariant]]
pos : vec4<f32>;
};
fn main1_inner() -> VertexOut {
return VertexOut();
}
[[stage(vertex)]]
fn main1() -> tint_symbol {
let inner_result = main1_inner();
var wrapper_result : tint_symbol;
wrapper_result.pos = inner_result.pos;
return wrapper_result;
}
struct tint_symbol_1 {
[[builtin(position), invariant]]
value : vec4<f32>;
};
fn main2_inner() -> vec4<f32> {
return vec4<f32>();
}
[[stage(vertex)]]
fn main2() -> tint_symbol_1 {
let inner_result_1 = main2_inner();
var wrapper_result_1 : tint_symbol_1;
wrapper_result_1.value = inner_result_1;
return wrapper_result_1;
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kHlsl);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, Struct_LayoutDecorations) {
auto* src = R"(
[[block]]
struct FragmentInput {
[[size(16), location(1)]] value : f32;
[[builtin(position)]] [[align(32)]] coord : vec4<f32>;
[[location(0), interpolate(linear, sample)]] [[align(128)]] loc0 : f32;
};
struct FragmentOutput {
[[size(16), location(1), interpolate(flat)]] value : f32;
};
[[stage(fragment)]]
fn frag_main(inputs : FragmentInput) -> FragmentOutput {
return FragmentOutput(inputs.coord.x * inputs.value + inputs.loc0);
}
)";
auto* expect = R"(
[[block]]
struct FragmentInput {
[[size(16)]]
value : f32;
[[align(32)]]
coord : vec4<f32>;
[[align(128)]]
loc0 : f32;
};
struct FragmentOutput {
[[size(16)]]
value : f32;
};
struct tint_symbol_1 {
[[location(0), interpolate(linear, sample)]]
loc0 : f32;
[[location(1)]]
value : f32;
[[builtin(position)]]
coord : vec4<f32>;
};
struct tint_symbol_2 {
[[location(1), interpolate(flat)]]
value : f32;
};
fn frag_main_inner(inputs : FragmentInput) -> FragmentOutput {
return FragmentOutput(((inputs.coord.x * inputs.value) + inputs.loc0));
}
[[stage(fragment)]]
fn frag_main(tint_symbol : tint_symbol_1) -> tint_symbol_2 {
let inner_result = frag_main_inner(FragmentInput(tint_symbol.value, tint_symbol.coord, tint_symbol.loc0));
var wrapper_result : tint_symbol_2;
wrapper_result.value = inner_result.value;
return wrapper_result;
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kHlsl);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, SortedMembers) {
auto* src = R"(
struct VertexOutput {
[[location(1)]] b : u32;
[[builtin(position)]] pos : vec4<f32>;
[[location(3)]] d : u32;
[[location(0)]] a : f32;
[[location(2)]] c : i32;
};
struct FragmentInputExtra {
[[location(3)]] d : u32;
[[builtin(position)]] pos : vec4<f32>;
[[location(0)]] a : f32;
};
[[stage(vertex)]]
fn vert_main() -> VertexOutput {
return VertexOutput();
}
[[stage(fragment)]]
fn frag_main([[builtin(front_facing)]] ff : bool,
[[location(2)]] c : i32,
inputs : FragmentInputExtra,
[[location(1)]] b : u32) {
}
)";
auto* expect = R"(
struct VertexOutput {
b : u32;
pos : vec4<f32>;
d : u32;
a : f32;
c : i32;
};
struct FragmentInputExtra {
d : u32;
pos : vec4<f32>;
a : f32;
};
struct tint_symbol {
[[location(0)]]
a : f32;
[[location(1)]]
b : u32;
[[location(2)]]
c : i32;
[[location(3)]]
d : u32;
[[builtin(position)]]
pos : vec4<f32>;
};
fn vert_main_inner() -> VertexOutput {
return VertexOutput();
}
[[stage(vertex)]]
fn vert_main() -> tint_symbol {
let inner_result = vert_main_inner();
var wrapper_result : tint_symbol;
wrapper_result.b = inner_result.b;
wrapper_result.pos = inner_result.pos;
wrapper_result.d = inner_result.d;
wrapper_result.a = inner_result.a;
wrapper_result.c = inner_result.c;
return wrapper_result;
}
struct tint_symbol_2 {
[[location(0)]]
a : f32;
[[location(1)]]
b : u32;
[[location(2)]]
c : i32;
[[location(3)]]
d : u32;
[[builtin(position)]]
pos : vec4<f32>;
[[builtin(front_facing)]]
ff : bool;
};
fn frag_main_inner(ff : bool, c : i32, inputs : FragmentInputExtra, b : u32) {
}
[[stage(fragment)]]
fn frag_main(tint_symbol_1 : tint_symbol_2) {
frag_main_inner(tint_symbol_1.ff, tint_symbol_1.c, FragmentInputExtra(tint_symbol_1.d, tint_symbol_1.pos, tint_symbol_1.a), tint_symbol_1.b);
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kHlsl);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, DontRenameSymbols) {
auto* src = R"(
[[stage(fragment)]]
fn tint_symbol_1([[location(0)]] col : f32) {
}
)";
auto* expect = R"(
struct tint_symbol_2 {
[[location(0)]]
col : f32;
};
fn tint_symbol_1_inner(col : f32) {
}
[[stage(fragment)]]
fn tint_symbol_1(tint_symbol : tint_symbol_2) {
tint_symbol_1_inner(tint_symbol.col);
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kMsl);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, FixedSampleMask_VoidNoReturn) {
auto* src = R"(
[[stage(fragment)]]
fn frag_main() {
}
)";
auto* expect = R"(
struct tint_symbol {
[[builtin(sample_mask)]]
fixed_sample_mask : u32;
};
fn frag_main_inner() {
}
[[stage(fragment)]]
fn frag_main() -> tint_symbol {
frag_main_inner();
var wrapper_result : tint_symbol;
wrapper_result.fixed_sample_mask = 3u;
return wrapper_result;
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kMsl, 0x03u);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, FixedSampleMask_VoidWithReturn) {
auto* src = R"(
[[stage(fragment)]]
fn frag_main() {
return;
}
)";
auto* expect = R"(
struct tint_symbol {
[[builtin(sample_mask)]]
fixed_sample_mask : u32;
};
fn frag_main_inner() {
return;
}
[[stage(fragment)]]
fn frag_main() -> tint_symbol {
frag_main_inner();
var wrapper_result : tint_symbol;
wrapper_result.fixed_sample_mask = 3u;
return wrapper_result;
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kMsl, 0x03u);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, FixedSampleMask_WithAuthoredMask) {
auto* src = R"(
[[stage(fragment)]]
fn frag_main() -> [[builtin(sample_mask)]] u32 {
return 7u;
}
)";
auto* expect = R"(
struct tint_symbol {
[[builtin(sample_mask)]]
value : u32;
};
fn frag_main_inner() -> u32 {
return 7u;
}
[[stage(fragment)]]
fn frag_main() -> tint_symbol {
let inner_result = frag_main_inner();
var wrapper_result : tint_symbol;
wrapper_result.value = (inner_result & 3u);
return wrapper_result;
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kMsl, 0x03u);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, FixedSampleMask_WithoutAuthoredMask) {
auto* src = R"(
[[stage(fragment)]]
fn frag_main() -> [[location(0)]] f32 {
return 1.0;
}
)";
auto* expect = R"(
struct tint_symbol {
[[location(0)]]
value : f32;
[[builtin(sample_mask)]]
fixed_sample_mask : u32;
};
fn frag_main_inner() -> f32 {
return 1.0;
}
[[stage(fragment)]]
fn frag_main() -> tint_symbol {
let inner_result = frag_main_inner();
var wrapper_result : tint_symbol;
wrapper_result.value = inner_result;
wrapper_result.fixed_sample_mask = 3u;
return wrapper_result;
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kMsl, 0x03u);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, FixedSampleMask_StructWithAuthoredMask) {
auto* src = R"(
struct Output {
[[builtin(frag_depth)]] depth : f32;
[[builtin(sample_mask)]] mask : u32;
[[location(0)]] value : f32;
};
[[stage(fragment)]]
fn frag_main() -> Output {
return Output(0.5, 7u, 1.0);
}
)";
auto* expect = R"(
struct Output {
depth : f32;
mask : u32;
value : f32;
};
struct tint_symbol {
[[location(0)]]
value : f32;
[[builtin(frag_depth)]]
depth : f32;
[[builtin(sample_mask)]]
mask : u32;
};
fn frag_main_inner() -> Output {
return Output(0.5, 7u, 1.0);
}
[[stage(fragment)]]
fn frag_main() -> tint_symbol {
let inner_result = frag_main_inner();
var wrapper_result : tint_symbol;
wrapper_result.depth = inner_result.depth;
wrapper_result.mask = (inner_result.mask & 3u);
wrapper_result.value = inner_result.value;
return wrapper_result;
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kMsl, 0x03u);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest,
FixedSampleMask_StructWithoutAuthoredMask) {
auto* src = R"(
struct Output {
[[builtin(frag_depth)]] depth : f32;
[[location(0)]] value : f32;
};
[[stage(fragment)]]
fn frag_main() -> Output {
return Output(0.5, 1.0);
}
)";
auto* expect = R"(
struct Output {
depth : f32;
value : f32;
};
struct tint_symbol {
[[location(0)]]
value : f32;
[[builtin(frag_depth)]]
depth : f32;
[[builtin(sample_mask)]]
fixed_sample_mask : u32;
};
fn frag_main_inner() -> Output {
return Output(0.5, 1.0);
}
[[stage(fragment)]]
fn frag_main() -> tint_symbol {
let inner_result = frag_main_inner();
var wrapper_result : tint_symbol;
wrapper_result.depth = inner_result.depth;
wrapper_result.value = inner_result.value;
wrapper_result.fixed_sample_mask = 3u;
return wrapper_result;
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kMsl, 0x03u);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, FixedSampleMask_MultipleShaders) {
auto* src = R"(
[[stage(fragment)]]
fn frag_main1() -> [[builtin(sample_mask)]] u32 {
return 7u;
}
[[stage(fragment)]]
fn frag_main2() -> [[location(0)]] f32 {
return 1.0;
}
[[stage(vertex)]]
fn vert_main1() -> [[builtin(position)]] vec4<f32> {
return vec4<f32>();
}
[[stage(compute), workgroup_size(1)]]
fn comp_main1() {
}
)";
auto* expect = R"(
struct tint_symbol {
[[builtin(sample_mask)]]
value : u32;
};
fn frag_main1_inner() -> u32 {
return 7u;
}
[[stage(fragment)]]
fn frag_main1() -> tint_symbol {
let inner_result = frag_main1_inner();
var wrapper_result : tint_symbol;
wrapper_result.value = (inner_result & 3u);
return wrapper_result;
}
struct tint_symbol_1 {
[[location(0)]]
value : f32;
[[builtin(sample_mask)]]
fixed_sample_mask : u32;
};
fn frag_main2_inner() -> f32 {
return 1.0;
}
[[stage(fragment)]]
fn frag_main2() -> tint_symbol_1 {
let inner_result_1 = frag_main2_inner();
var wrapper_result_1 : tint_symbol_1;
wrapper_result_1.value = inner_result_1;
wrapper_result_1.fixed_sample_mask = 3u;
return wrapper_result_1;
}
struct tint_symbol_2 {
[[builtin(position)]]
value : vec4<f32>;
};
fn vert_main1_inner() -> vec4<f32> {
return vec4<f32>();
}
[[stage(vertex)]]
fn vert_main1() -> tint_symbol_2 {
let inner_result_2 = vert_main1_inner();
var wrapper_result_2 : tint_symbol_2;
wrapper_result_2.value = inner_result_2;
return wrapper_result_2;
}
[[stage(compute), workgroup_size(1)]]
fn comp_main1() {
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kMsl, 0x03u);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, FixedSampleMask_AvoidNameClash) {
auto* src = R"(
struct FragOut {
[[location(0)]] fixed_sample_mask : vec4<f32>;
[[location(1)]] fixed_sample_mask_1 : vec4<f32>;
};
[[stage(fragment)]]
fn frag_main() -> FragOut {
return FragOut();
}
)";
auto* expect = R"(
struct FragOut {
fixed_sample_mask : vec4<f32>;
fixed_sample_mask_1 : vec4<f32>;
};
struct tint_symbol {
[[location(0)]]
fixed_sample_mask : vec4<f32>;
[[location(1)]]
fixed_sample_mask_1 : vec4<f32>;
[[builtin(sample_mask)]]
fixed_sample_mask_2 : u32;
};
fn frag_main_inner() -> FragOut {
return FragOut();
}
[[stage(fragment)]]
fn frag_main() -> tint_symbol {
let inner_result = frag_main_inner();
var wrapper_result : tint_symbol;
wrapper_result.fixed_sample_mask = inner_result.fixed_sample_mask;
wrapper_result.fixed_sample_mask_1 = inner_result.fixed_sample_mask_1;
wrapper_result.fixed_sample_mask_2 = 3u;
return wrapper_result;
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kMsl, 0x03);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest,
EmitVertexPointSize_ReturnNonStruct_Spirv) {
auto* src = R"(
[[stage(vertex)]]
fn vert_main() -> [[builtin(position)]] vec4<f32> {
return vec4<f32>();
}
)";
auto* expect = R"(
[[builtin(position), internal(disable_validation__ignore_storage_class)]] var<out> value : vec4<f32>;
[[builtin(pointsize), internal(disable_validation__ignore_storage_class)]] var<out> vertex_point_size : f32;
fn vert_main_inner() -> vec4<f32> {
return vec4<f32>();
}
[[stage(vertex)]]
fn vert_main() {
let inner_result = vert_main_inner();
value = inner_result;
vertex_point_size = 1.0;
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kSpirv, 0xFFFFFFFF, true);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, EmitVertexPointSize_ReturnNonStruct_Msl) {
auto* src = R"(
[[stage(vertex)]]
fn vert_main() -> [[builtin(position)]] vec4<f32> {
return vec4<f32>();
}
)";
auto* expect = R"(
struct tint_symbol {
[[builtin(position)]]
value : vec4<f32>;
[[builtin(pointsize)]]
vertex_point_size : f32;
};
fn vert_main_inner() -> vec4<f32> {
return vec4<f32>();
}
[[stage(vertex)]]
fn vert_main() -> tint_symbol {
let inner_result = vert_main_inner();
var wrapper_result : tint_symbol;
wrapper_result.value = inner_result;
wrapper_result.vertex_point_size = 1.0;
return wrapper_result;
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kMsl, 0xFFFFFFFF, true);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, EmitVertexPointSize_ReturnStruct_Spirv) {
auto* src = R"(
struct VertOut {
[[builtin(position)]] pos : vec4<f32>;
};
[[stage(vertex)]]
fn vert_main() -> VertOut {
return VertOut();
}
)";
auto* expect = R"(
[[builtin(position), internal(disable_validation__ignore_storage_class)]] var<out> pos_1 : vec4<f32>;
[[builtin(pointsize), internal(disable_validation__ignore_storage_class)]] var<out> vertex_point_size : f32;
struct VertOut {
pos : vec4<f32>;
};
fn vert_main_inner() -> VertOut {
return VertOut();
}
[[stage(vertex)]]
fn vert_main() {
let inner_result = vert_main_inner();
pos_1 = inner_result.pos;
vertex_point_size = 1.0;
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kSpirv, 0xFFFFFFFF, true);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, EmitVertexPointSize_ReturnStruct_Msl) {
auto* src = R"(
struct VertOut {
[[builtin(position)]] pos : vec4<f32>;
};
[[stage(vertex)]]
fn vert_main() -> VertOut {
return VertOut();
}
)";
auto* expect = R"(
struct VertOut {
pos : vec4<f32>;
};
struct tint_symbol {
[[builtin(position)]]
pos : vec4<f32>;
[[builtin(pointsize)]]
vertex_point_size : f32;
};
fn vert_main_inner() -> VertOut {
return VertOut();
}
[[stage(vertex)]]
fn vert_main() -> tint_symbol {
let inner_result = vert_main_inner();
var wrapper_result : tint_symbol;
wrapper_result.pos = inner_result.pos;
wrapper_result.vertex_point_size = 1.0;
return wrapper_result;
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kMsl, 0xFFFFFFFF, true);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, EmitVertexPointSize_AvoidNameClash_Spirv) {
auto* src = R"(
var<private> vertex_point_size : f32;
var<private> vertex_point_size_1 : f32;
var<private> vertex_point_size_2 : f32;
struct VertOut {
[[location(0)]] vertex_point_size : f32;
[[builtin(position)]] vertex_point_size_1 : vec4<f32>;
};
[[stage(vertex)]]
fn vert_main() -> VertOut {
return VertOut();
}
)";
auto* expect = R"(
[[location(0), internal(disable_validation__ignore_storage_class)]] var<out> vertex_point_size_3 : f32;
[[builtin(position), internal(disable_validation__ignore_storage_class)]] var<out> vertex_point_size_1_1 : vec4<f32>;
[[builtin(pointsize), internal(disable_validation__ignore_storage_class)]] var<out> vertex_point_size_4 : f32;
var<private> vertex_point_size : f32;
var<private> vertex_point_size_1 : f32;
var<private> vertex_point_size_2 : f32;
struct VertOut {
vertex_point_size : f32;
vertex_point_size_1 : vec4<f32>;
};
fn vert_main_inner() -> VertOut {
return VertOut();
}
[[stage(vertex)]]
fn vert_main() {
let inner_result = vert_main_inner();
vertex_point_size_3 = inner_result.vertex_point_size;
vertex_point_size_1_1 = inner_result.vertex_point_size_1;
vertex_point_size_4 = 1.0;
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kSpirv, 0xFFFFFFFF, true);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
TEST_F(CanonicalizeEntryPointIOTest, EmitVertexPointSize_AvoidNameClash_Msl) {
auto* src = R"(
struct VertOut {
[[location(0)]] vertex_point_size : vec4<f32>;
[[builtin(position)]] vertex_point_size_1 : vec4<f32>;
};
[[stage(vertex)]]
fn vert_main() -> VertOut {
return VertOut();
}
)";
auto* expect = R"(
struct VertOut {
vertex_point_size : vec4<f32>;
vertex_point_size_1 : vec4<f32>;
};
struct tint_symbol {
[[location(0)]]
vertex_point_size : vec4<f32>;
[[builtin(position)]]
vertex_point_size_1 : vec4<f32>;
[[builtin(pointsize)]]
vertex_point_size_2 : f32;
};
fn vert_main_inner() -> VertOut {
return VertOut();
}
[[stage(vertex)]]
fn vert_main() -> tint_symbol {
let inner_result = vert_main_inner();
var wrapper_result : tint_symbol;
wrapper_result.vertex_point_size = inner_result.vertex_point_size;
wrapper_result.vertex_point_size_1 = inner_result.vertex_point_size_1;
wrapper_result.vertex_point_size_2 = 1.0;
return wrapper_result;
}
)";
DataMap data;
data.Add<CanonicalizeEntryPointIO::Config>(
CanonicalizeEntryPointIO::ShaderStyle::kMsl, 0xFFFFFFFF, true);
auto got = Run<CanonicalizeEntryPointIO>(src, data);
EXPECT_EQ(expect, str(got));
}
} // namespace
} // namespace transform
} // namespace tint