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// Copyright 2020 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SRC_WRITER_SPIRV_BUILDER_H_
#define SRC_WRITER_SPIRV_BUILDER_H_
#include <functional>
#include <memory>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "spirv/unified1/spirv.h"
#include "src/ast/array_accessor_expression.h"
#include "src/ast/assignment_statement.h"
#include "src/ast/binary_expression.h"
#include "src/ast/bitcast_expression.h"
#include "src/ast/break_statement.h"
#include "src/ast/builtin.h"
#include "src/ast/call_expression.h"
#include "src/ast/continue_statement.h"
#include "src/ast/discard_statement.h"
#include "src/ast/else_statement.h"
#include "src/ast/identifier_expression.h"
#include "src/ast/if_statement.h"
#include "src/ast/literal.h"
#include "src/ast/loop_statement.h"
#include "src/ast/member_accessor_expression.h"
#include "src/ast/module.h"
#include "src/ast/return_statement.h"
#include "src/ast/struct_member.h"
#include "src/ast/switch_statement.h"
#include "src/ast/type/access_control_type.h"
#include "src/ast/type/array_type.h"
#include "src/ast/type/matrix_type.h"
#include "src/ast/type/pointer_type.h"
#include "src/ast/type/storage_texture_type.h"
#include "src/ast/type/struct_type.h"
#include "src/ast/type/vector_type.h"
#include "src/ast/type_constructor_expression.h"
#include "src/ast/unary_op_expression.h"
#include "src/ast/variable_decl_statement.h"
#include "src/namer.h"
#include "src/scope_stack.h"
#include "src/writer/spirv/function.h"
#include "src/writer/spirv/instruction.h"
namespace tint {
namespace writer {
namespace spirv {
/// Builder class to create SPIR-V instructions from a module.
class Builder {
public:
/// Contains information for generating accessor chains
struct AccessorInfo {
AccessorInfo();
~AccessorInfo();
/// The ID of the current chain source. The chain source may change as we
/// evaluate the access chain. The chain source always points to the ID
/// which we will use to evaluate the current set of accessors. This maybe
/// the original variable, or maybe an intermediary if we had to evaulate
/// the access chain early (in the case of a swizzle of an access chain).
uint32_t source_id;
/// The type of the current chain source. This type matches the deduced
/// result_type of the current source defined above.
ast::type::Type* source_type;
/// A list of access chain indices to emit. Note, we _only_ have access
/// chain indices if the source is pointer.
std::vector<uint32_t> access_chain_indices;
};
/// Constructor
/// @param mod the module to generate from
/// @param namer the namer to use
Builder(ast::Module* mod, Namer* namer);
~Builder();
/// Generates the SPIR-V instructions for the given module
/// @returns true if the SPIR-V was successfully built
bool Build();
/// @returns the error string or blank if no error was reported.
const std::string& error() const { return error_; }
/// @returns true if the builder encountered an error
bool has_error() const { return !error_.empty(); }
/// @returns the number of uint32_t's needed to make up the results
uint32_t total_size() const;
/// @returns the id bound for this module
uint32_t id_bound() const { return next_id_; }
/// @returns the next id to be used
uint32_t next_id() {
auto id = next_id_;
next_id_ += 1;
return id;
}
/// Iterates over all the instructions in the correct order and calls the
/// given callback
/// @param cb the callback to execute
void iterate(std::function<void(const Instruction&)> cb) const;
/// Adds an instruction to the list of capabilities, if the capability
/// hasn't already been added.
/// @param cap the capability to set
void push_capability(uint32_t cap);
/// @returns the capabilities
const InstructionList& capabilities() const { return capabilities_; }
/// Adds an instruction to the extensions
/// @param op the op to set
/// @param operands the operands for the instruction
void push_extension(spv::Op op, const OperandList& operands) {
extensions_.push_back(Instruction{op, operands});
}
/// @returns the extensions
const InstructionList& extensions() const { return extensions_; }
/// Adds an instruction to the ext import
/// @param op the op to set
/// @param operands the operands for the instruction
void push_ext_import(spv::Op op, const OperandList& operands) {
ext_imports_.push_back(Instruction{op, operands});
}
/// @returns the ext imports
const InstructionList& ext_imports() const { return ext_imports_; }
/// Adds an instruction to the memory model
/// @param op the op to set
/// @param operands the operands for the instruction
void push_memory_model(spv::Op op, const OperandList& operands) {
memory_model_.push_back(Instruction{op, operands});
}
/// @returns the memory model
const InstructionList& memory_model() const { return memory_model_; }
/// Adds an instruction to the entry points
/// @param op the op to set
/// @param operands the operands for the instruction
void push_entry_point(spv::Op op, const OperandList& operands) {
entry_points_.push_back(Instruction{op, operands});
}
/// @returns the entry points
const InstructionList& entry_points() const { return entry_points_; }
/// Adds an instruction to the execution modes
/// @param op the op to set
/// @param operands the operands for the instruction
void push_execution_mode(spv::Op op, const OperandList& operands) {
execution_modes_.push_back(Instruction{op, operands});
}
/// @returns the execution modes
const InstructionList& execution_modes() const { return execution_modes_; }
/// Adds an instruction to the debug
/// @param op the op to set
/// @param operands the operands for the instruction
void push_debug(spv::Op op, const OperandList& operands) {
debug_.push_back(Instruction{op, operands});
}
/// @returns the debug instructions
const InstructionList& debug() const { return debug_; }
/// Adds an instruction to the types
/// @param op the op to set
/// @param operands the operands for the instruction
void push_type(spv::Op op, const OperandList& operands) {
types_.push_back(Instruction{op, operands});
}
/// @returns the type instructions
const InstructionList& types() const { return types_; }
/// Adds an instruction to the annotations
/// @param op the op to set
/// @param operands the operands for the instruction
void push_annot(spv::Op op, const OperandList& operands) {
annotations_.push_back(Instruction{op, operands});
}
/// @returns the annotations
const InstructionList& annots() const { return annotations_; }
/// Adds a function to the builder
/// @param func the function to add
void push_function(const Function& func) {
functions_.push_back(func);
current_label_id_ = func.label_id();
}
/// @returns the functions
const std::vector<Function>& functions() const { return functions_; }
/// Pushes an instruction to the current function. If we're outside
/// a function then issue an internal error and return false.
/// @param op the operation
/// @param operands the operands
/// @returns true if we succeeded
bool push_function_inst(spv::Op op, const OperandList& operands);
/// Pushes a variable to the current function
/// @param operands the variable operands
void push_function_var(const OperandList& operands) {
assert(!functions_.empty());
functions_.back().push_var(operands);
}
/// Converts a storage class to a SPIR-V storage class.
/// @param klass the storage class to convert
/// @returns the SPIR-V storage class or SpvStorageClassMax on error.
SpvStorageClass ConvertStorageClass(ast::StorageClass klass) const;
/// Converts a builtin to a SPIR-V builtin
/// @param builtin the builtin to convert
/// @returns the SPIR-V builtin or SpvBuiltInMax on error.
SpvBuiltIn ConvertBuiltin(ast::Builtin builtin) const;
/// Generates a label for the given id. Emits an error and returns false if
/// we're currently outside a function.
/// @param id the id to use for the label
/// @returns true on success.
bool GenerateLabel(uint32_t id);
/// Generates a uint32_t literal.
/// @param val the value to generate
/// @returns the ID of the generated literal
uint32_t GenerateU32Literal(uint32_t val);
/// Generates an assignment statement
/// @param assign the statement to generate
/// @returns true if the statement was successfully generated
bool GenerateAssignStatement(ast::AssignmentStatement* assign);
/// Generates a block statement
/// @param stmt the statement to generate
/// @returns true if the statement was successfully generated
bool GenerateBlockStatement(const ast::BlockStatement* stmt);
/// Generates a break statement
/// @param stmt the statement to generate
/// @returns true if the statement was successfully generated
bool GenerateBreakStatement(ast::BreakStatement* stmt);
/// Generates a continue statement
/// @param stmt the statement to generate
/// @returns true if the statement was successfully generated
bool GenerateContinueStatement(ast::ContinueStatement* stmt);
/// Generates a discard statement
/// @param stmt the statement to generate
/// @returns true if the statement was successfully generated
bool GenerateDiscardStatement(ast::DiscardStatement* stmt);
/// Generates an entry point instruction
/// @param func the function
/// @param id the id of the function
/// @returns true if the instruction was generated, false otherwise
bool GenerateEntryPoint(ast::Function* func, uint32_t id);
/// Generates execution modes for an entry point
/// @param func the function
/// @param id the id of the function
/// @returns false on failure
bool GenerateExecutionModes(ast::Function* func, uint32_t id);
/// Generates an expression
/// @param expr the expression to generate
/// @returns the resulting ID of the expression or 0 on error
uint32_t GenerateExpression(ast::Expression* expr);
/// Generates the instructions for a function
/// @param func the function to generate
/// @returns true if the instructions were generated
bool GenerateFunction(ast::Function* func);
/// Generates a function type if not already created
/// @param func the function to generate for
/// @returns the ID to use for the function type. Returns 0 on failure.
uint32_t GenerateFunctionTypeIfNeeded(ast::Function* func);
/// Generates access control annotations if needed
/// @param type the type to generate for
/// @param struct_id the struct id
/// @param member_idx the member index
void GenerateMemberAccessControlIfNeeded(ast::type::Type* type,
uint32_t struct_id,
uint32_t member_idx);
/// Generates a function variable
/// @param var the variable
/// @returns true if the variable was generated
bool GenerateFunctionVariable(ast::Variable* var);
/// Generates a global variable
/// @param var the variable to generate
/// @returns true if the variable is emited.
bool GenerateGlobalVariable(ast::Variable* var);
/// Generates an array accessor expression.
///
/// For more information on accessors see the "Pointer evaluation" section of
/// the WGSL specification.
///
/// @param expr the expresssion to generate
/// @returns the id of the expression or 0 on failure
uint32_t GenerateAccessorExpression(ast::Expression* expr);
/// Generates an array accessor
/// @param expr the accessor to generate
/// @param info the current accessor information
/// @returns true if the accessor was generated successfully
bool GenerateArrayAccessor(ast::ArrayAccessorExpression* expr,
AccessorInfo* info);
/// Generates a member accessor
/// @param expr the accessor to generate
/// @param info the current accessor information
/// @returns true if the accessor was generated successfully
bool GenerateMemberAccessor(ast::MemberAccessorExpression* expr,
AccessorInfo* info);
/// Generates an identifier expression
/// @param expr the expresssion to generate
/// @returns the id of the expression or 0 on failure
uint32_t GenerateIdentifierExpression(ast::IdentifierExpression* expr);
/// Generates a unary op expression
/// @param expr the expression to generate
/// @returns the id of the expression or 0 on failure
uint32_t GenerateUnaryOpExpression(ast::UnaryOpExpression* expr);
/// Generates an if statement
/// @param stmt the statement to generate
/// @returns true on success
bool GenerateIfStatement(ast::IfStatement* stmt);
/// Generates an import instruction
void GenerateGLSLstd450Import();
/// Generates a constructor expression
/// @param var the variable generated for, nullptr if no variable associated.
/// @param expr the expression to generate
/// @param is_global_init set true if this is a global variable constructor
/// @returns the ID of the expression or 0 on failure.
uint32_t GenerateConstructorExpression(ast::Variable* var,
ast::ConstructorExpression* expr,
bool is_global_init);
/// Generates a type constructor expression
/// @param init the expression to generate
/// @param is_global_init set true if this is a global variable constructor
/// @returns the ID of the expression or 0 on failure.
uint32_t GenerateTypeConstructorExpression(
ast::TypeConstructorExpression* init,
bool is_global_init);
/// Generates a literal constant if needed
/// @param var the variable generated for, nullptr if no variable associated.
/// @param lit the literal to generate
/// @returns the ID on success or 0 on failure
uint32_t GenerateLiteralIfNeeded(ast::Variable* var, ast::Literal* lit);
/// Generates a binary expression
/// @param expr the expression to generate
/// @returns the expression ID on success or 0 otherwise
uint32_t GenerateBinaryExpression(ast::BinaryExpression* expr);
/// Generates a bitcast expression
/// @param expr the expression to generate
/// @returns the expression ID on success or 0 otherwise
uint32_t GenerateBitcastExpression(ast::BitcastExpression* expr);
/// Generates a short circuting binary expression
/// @param expr the expression to generate
/// @returns teh expression ID on success or 0 otherwise
uint32_t GenerateShortCircuitBinaryExpression(ast::BinaryExpression* expr);
/// Generates a call expression
/// @param expr the expression to generate
/// @returns the expression ID on success or 0 otherwise
uint32_t GenerateCallExpression(ast::CallExpression* expr);
/// Generates an intrinsic call
/// @param ident the intrinsic expression
/// @param call the call expression
/// @returns the expression ID on success or 0 otherwise
uint32_t GenerateIntrinsic(ast::IdentifierExpression* ident,
ast::CallExpression* call);
/// Generates a texture intrinsic call. Emits an error and returns false if
/// we're currently outside a function.
/// @param ident the texture intrinsic
/// @param call the call expression
/// @param result_type result type operand of the texture instruction
/// @param result_id result identifier operand of the texture instruction
/// parameters
/// @returns true on success
bool GenerateTextureIntrinsic(ast::IdentifierExpression* ident,
ast::CallExpression* call,
spirv::Operand result_type,
spirv::Operand result_id);
/// Generates a sampled image
/// @param texture_type the texture type
/// @param texture_operand the texture operand
/// @param sampler_operand the sampler operand
/// @returns the expression ID
uint32_t GenerateSampledImage(ast::type::Type* texture_type,
Operand texture_operand,
Operand sampler_operand);
/// Generates a cast or object copy for the expression result,
/// or return the ID generated the expression if it is already
/// of the right type.
/// @param to_type the type we're casting too
/// @param from_expr the expression to cast
/// @returns the expression ID on success or 0 otherwise
uint32_t GenerateCastOrCopyOrPassthrough(ast::type::Type* to_type,
ast::Expression* from_expr);
/// Generates a loop statement
/// @param stmt the statement to generate
/// @returns true on successful generation
bool GenerateLoopStatement(ast::LoopStatement* stmt);
/// Generates a return statement
/// @param stmt the statement to generate
/// @returns true on success, false otherwise
bool GenerateReturnStatement(ast::ReturnStatement* stmt);
/// Generates a switch statement
/// @param stmt the statement to generate
/// @returns ture on success, false otherwise
bool GenerateSwitchStatement(ast::SwitchStatement* stmt);
/// Generates a conditional section merge block
/// @param cond the condition
/// @param true_body the statements making up the true block
/// @param cur_else_idx the index of the current else statement to process
/// @param else_stmts the list of all else statements
/// @returns true on success, false on failure
bool GenerateConditionalBlock(ast::Expression* cond,
const ast::BlockStatement* true_body,
size_t cur_else_idx,
const ast::ElseStatementList& else_stmts);
/// Generates a statement
/// @param stmt the statement to generate
/// @returns true if the statement was generated
bool GenerateStatement(ast::Statement* stmt);
/// Geneates an OpLoad
/// @param type the type to load
/// @param id the variable id to load
/// @returns the ID of the loaded value or `id` if type is not a pointer
uint32_t GenerateLoadIfNeeded(ast::type::Type* type, uint32_t id);
/// Generates an OpStore. Emits an error and returns false if we're
/// currently outside a function.
/// @param to the ID to store too
/// @param from the ID to store from
/// @returns true on success
bool GenerateStore(uint32_t to, uint32_t from);
/// Generates a type if not already created
/// @param type the type to create
/// @returns the ID to use for the given type. Returns 0 on unknown type.
uint32_t GenerateTypeIfNeeded(ast::type::Type* type);
/// Generates a texture type declaration
/// @param texture the texture to generate
/// @param result the result operand
/// @returns true if the texture was successfully generated
bool GenerateTextureType(ast::type::Texture* texture, const Operand& result);
/// Generates an array type declaration
/// @param ary the array to generate
/// @param result the result operand
/// @returns true if the array was successfully generated
bool GenerateArrayType(ast::type::Array* ary, const Operand& result);
/// Generates a matrix type declaration
/// @param mat the matrix to generate
/// @param result the result operand
/// @returns true if the matrix was successfully generated
bool GenerateMatrixType(ast::type::Matrix* mat, const Operand& result);
/// Generates a pointer type declaration
/// @param ptr the pointer type to generate
/// @param result the result operand
/// @returns true if the pointer was successfully generated
bool GeneratePointerType(ast::type::Pointer* ptr, const Operand& result);
/// Generates a vector type declaration
/// @param struct_type the vector to generate
/// @param access_control the access controls to assign to the struct
/// @param result the result operand
/// @returns true if the vector was successfully generated
bool GenerateStructType(ast::type::Struct* struct_type,
ast::AccessControl access_control,
const Operand& result);
/// Generates a struct member
/// @param struct_id the id of the parent structure
/// @param idx the index of the member
/// @param member the member to generate
/// @returns the id of the struct member or 0 on error.
uint32_t GenerateStructMember(uint32_t struct_id,
uint32_t idx,
ast::StructMember* member);
/// Generates a variable declaration statement
/// @param stmt the statement to generate
/// @returns true on successfull generation
bool GenerateVariableDeclStatement(ast::VariableDeclStatement* stmt);
/// Generates a vector type declaration
/// @param vec the vector to generate
/// @param result the result operand
/// @returns true if the vector was successfully generated
bool GenerateVectorType(ast::type::Vector* vec, const Operand& result);
/// Converts AST image format to SPIR-V and pushes an appropriate capability.
/// @param format AST image format type
/// @returns SPIR-V image format type
SpvImageFormat convert_image_format_to_spv(
const ast::type::ImageFormat format);
/// Determines if the given type constructor is created from constant values
/// @param expr the expression to check
/// @param is_global_init if this is a global initializer
/// @returns true if the constructor is constant
bool is_constructor_const(ast::Expression* expr, bool is_global_init);
private:
/// @returns an Operand with a new result ID in it. Increments the next_id_
/// automatically.
Operand result_op();
ast::Module* mod_;
Namer* namer_ = nullptr;
std::string error_;
uint32_t next_id_ = 1;
uint32_t current_label_id_ = 0;
InstructionList capabilities_;
InstructionList extensions_;
InstructionList ext_imports_;
InstructionList memory_model_;
InstructionList entry_points_;
InstructionList execution_modes_;
InstructionList debug_;
InstructionList types_;
InstructionList annotations_;
std::vector<Function> functions_;
std::unordered_map<std::string, uint32_t> import_name_to_id_;
std::unordered_map<Symbol, uint32_t> func_symbol_to_id_;
std::unordered_map<std::string, uint32_t> type_name_to_id_;
std::unordered_map<std::string, uint32_t> const_to_id_;
std::unordered_map<std::string, uint32_t>
texture_type_name_to_sampled_image_type_id_;
ScopeStack<uint32_t> scope_stack_;
std::unordered_map<uint32_t, ast::Variable*> spirv_id_to_variable_;
std::vector<uint32_t> merge_stack_;
std::vector<uint32_t> continue_stack_;
std::unordered_set<uint32_t> capability_set_;
};
} // namespace spirv
} // namespace writer
} // namespace tint
#endif // SRC_WRITER_SPIRV_BUILDER_H_