blob: bb5ed9490aea63a7bc59c89259a9e68297198bd7 [file] [log] [blame]
struct Input {
[[location(0)]] color: vec4<f32>;
};
struct Output {
[[location(0)]] color: vec4<f32>;
};
[[stage(fragment)]]
fn main(in : Input) -> Output {
return Output(in.color);
}