blob: 8f9a07b1dcd8346f531d891d514271f732ce3d07 [file] [log] [blame]
struct Input {
[[location(0)]] position: vec4<f32>;
};
struct Output {
[[builtin(position)]] position : vec4<f32>;
};
[[stage(vertex)]]
fn main(in : Input) -> Output {
return Output(in.position);
}