blob: 7bc18b1d1ca35c80f5f415ab4f7753845ba4200e [file] [log] [blame]
struct Input {
[[location(0)]]
position : vec4<f32>;
};
struct Output {
[[builtin(position)]]
position : vec4<f32>;
};
[[stage(vertex)]]
fn main(in : Input) -> Output {
return Output(in.position);
}