blob: bb100addb66aeea9265c513a01eec9df44c8a02b [file] [log] [blame]
SKIP: FAILED
#version 310 es
#ifndef WGSL_SPEC_CONSTANT_0
#error spec constant required for constant id 0
#endif
const float o = WGSL_SPEC_CONSTANT_0;
void tint_symbol() {
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: '#error' : spec constant required for constant id 0
ERROR: 0:5: '' : missing #endif
ERROR: 0:5: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.