| struct S { | |
| field0 : u32; | |
| field1 : f32; | |
| field2 : array<u32, 2>; | |
| }; | |
| fn main_1() { | |
| var x_200 : vec2<i32>; | |
| if (true) { | |
| x_200 = vec2<i32>(0, 0); | |
| x_200.x = 0; | |
| } else { | |
| return; | |
| } | |
| let x_201 : vec2<i32> = x_200; | |
| return; | |
| } | |
| [[stage(fragment)]] | |
| fn main() { | |
| main_1(); | |
| } |